My Private Build Server
Offline 71.77.16.118:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 66 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 170 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 49 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 14 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 0 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 20 / 100
Quick answers
From the figures on this page.
Player count
How does My Private Build Server compare with other Rust servers in the rankings?
A seven-day player-hours count places My Private Build Server at #13,355: the top – of every ranked server.
Is My Private Build Server busy at the moment?
At the moment My Private Build Server is offline, having last been seen 41 days 1 hours ago.
Map and rules
Which map is active on My Private Build Server?
The map on My Private Build Server is procedural, produced by the game.
What settings and rules should you know for My Private Build Server?
No gather rate appears in the name of My Private Build Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of My Private Build Server?
You will find no region published by My Private Build Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 71.77.16.118:28015 is its address.
Is My Private Build Server up, and how good is its uptime?
The current status for My Private Build Server is offline, last seen 41 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 14 September 2026.
What Rust version is My Private Build Server using?
Rust network protocol 2633 and build 163794 on Windows is what My Private Build Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does My Private Build Server reset its map?
Its rhythm cannot yet be told: too few of My Private Build Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 43 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Private Build Server part of?
The Rust Wipe Tracker lists that include My Private Build Server are: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Private Build Server?
Read off the game's server browser, the tags for My Private Build Server are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to My Private Build Server?
Enter client.connect 71.77.16.118:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.