Nuclear US - Vanilla | BiWeekly
Online NA 72.73.28.150:28030 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipe · high confidenceComing wipes
- 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 15hThu 12 Nov, 17:53 UTC17:53 UK
- 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 15hThu 10 Dec, 17:53 UTC17:53 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
-
Thu 15 Oct, 17:53 UTC 18:53 UK · 13d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 17:56 UTC FW 18:56 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep, 17:55 UTC 18:55 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Medium 40 / 200
- Rusty Moose |US Biweekly| 51 / 200
- Gringers Solo Only | Noob Friendly Oct 22 45 / 100
- Rustoria.co - US Medium Premium 23 / 200
- Reddit.com/r/PlayRust - US Biweekly 11 / 200
- Rustafied.com - US Medium - Large 5 / 100
Quick answers
From the figures on this page.
Player count
Where does Nuclear US - Vanilla | BiWeekly place among Rust servers?
On player hours over the last seven days, Nuclear US - Vanilla | BiWeekly ranks #7,677 overall and #1,130 in North America, in the top 34% of all ranked servers.
Is Nuclear US - Vanilla | BiWeekly busy at the moment?
The current count is 0 players on 50 slots for Nuclear US - Vanilla | BiWeekly. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.
Map and rules
On what map does Nuclear US - Vanilla | BiWeekly take place?
The game generates the procedural map on Nuclear US - Vanilla | BiWeekly at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Nuclear Map Generation.
What settings and rules should you know for Nuclear US - Vanilla | BiWeekly?
No gather rate appears in the name of Nuclear US - Vanilla | BiWeekly. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The plugins run on Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Nuclear US - Vanilla | BiWeekly?
Its NA tag puts Nuclear US - Vanilla | BiWeekly in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 72.73.28.150:28030.
Does Nuclear US - Vanilla | BiWeekly perform well?
Averaged over the last 48 hours, server fps was 45, with a low of 41. The world held as many as 76,100 entities: buildings, deployables and the rest. Memory use peaked at 3,439 MB. Players feel a rising entity count and low fps as lag.
Is Nuclear US - Vanilla | BiWeekly up, and how good is its uptime?
Right now, Nuclear US - Vanilla | BiWeekly is online. Its reported uptime suggests a restart roughly 3 days 3 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Nuclear US - Vanilla | BiWeekly operate?
Rust network protocol 2635 and build 168909 on Linux is what Nuclear US - Vanilla | BiWeekly runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Nuclear US - Vanilla | BiWeekly?
The average busiest point of its recent wipes was 3 players. After 34 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 6.
How often does Nuclear US - Vanilla | BiWeekly wipe, and at what times?
You will find Nuclear US - Vanilla | BiWeekly wiping every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 13 days 8 hours. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does Nuclear US - Vanilla | BiWeekly appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Nuclear US - Vanilla | BiWeekly are: Rust community servers, unmodded, North America Rust servers and Vanilla Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which person or group runs Nuclear US - Vanilla | BiWeekly?
Nuclear US - Vanilla | BiWeekly and 3 other servers we track both publish a nucleargaming.io hostname, which points to the same operator in all likelihood.
How should you read the tags on Nuclear US - Vanilla | BiWeekly?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): The server browser files it under North America are the tags Nuclear US - Vanilla | BiWeekly publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Nuclear US - Vanilla | BiWeekly?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 72.73.28.150:28030. Its website can be found at https://nuclearrust.net.
