MD's Testing Grounds
Offline 73.191.106.243:28015 checked 2d ago
Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 00:56 UTC 00:56 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
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Tue 27 Oct, 00:42 UTC 00:42 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
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Mon 26 Oct, 23:32 UTC 23:32 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
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Mon 26 Oct, 23:10 UTC 23:10 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
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Mon 26 Oct, 22:47 UTC 22:47 UK · 2d agoWorld reset
- Peak
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- Players before
- 0
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Mon 26 Oct, 22:43 UTC 22:43 UK · 2d agoWorld reset
- Peak
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- 0
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Mon 26 Oct, 22:34 UTC 22:34 UK · 2d agoWorld reset
- Peak
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- Crowd
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- Lasted
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- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 192 / 300
- Pickle Rust EU Monthly 51 / 100
- RaidLab 200 / 50
- EU Hub 01 0 / 3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 1 / 300
- Warriors 2 / 100
Quick answers
From the figures on this page.
Population
Where does MD's Testing Grounds place among Rust servers?
Over the past seven days, MD's Testing Grounds has climbed to #12,813 for player hours, putting it in the top 57% of all ranked servers.
How many players are on MD's Testing Grounds right now?
At the moment MD's Testing Grounds is offline, having last been seen 2 days 15 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What are the rules on MD's Testing Grounds, and what settings does it run?
No gather rate appears in the name of MD's Testing Grounds. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does MD's Testing Grounds run from?
No region is published by MD's Testing Grounds. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 73.191.106.243:28015.
How reliable is MD's Testing Grounds, and is it currently online?
Offline for now: MD's Testing Grounds was last seen 2 days 15 hours ago. 6% is the uptime for the last 2 full days, up for 3 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is MD's Testing Grounds using?
On Windows, MD's Testing Grounds runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does MD's Testing Grounds wipe, and at what times?
Those resets every few hours are not wipes, so MD's Testing Grounds keeps no wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is MD's Testing Grounds part of?
These Rust Wipe Tracker lists take MD's Testing Grounds: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on MD's Testing Grounds?
Read off the game's server browser, the tags for MD's Testing Grounds are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join MD's Testing Grounds?
Enter client.connect 73.191.106.243:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.