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Network live 11,811 servers online 86,563 players aboard 165 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[US] Skippy's Test Lab | 5x | PVE |

Offline NA 74.79.99.27:28015 checked 11d ago

5x monthly wipes vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 2h · high confidence
0/ 20 players now 0% full
07-day averagepeak –
#14,183ranktop 65% · #1480 in NA
25d agolast wipemonthly schedule
8d 2hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 2h.

The force wipe · high confidence
2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 2hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 2h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 23:12 UTC 00:12 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Thu 1 Oct, 20:00 UTC FW 21:00 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  4. Tue 29 Sep, 22:27 UTC 23:27 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  5. Sun 27 Sep, 20:43 UTC 21:43 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0
  6. Sat 26 Sep, 22:43 UTC 23:43 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  7. Wed 23 Sep, 03:04 UTC 04:04 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    1
  8. Sun 20 Sep, 03:45 UTC 04:45 UK · 38d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 2 / 200
  2. AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average 5 / 50
  3. Builders Like UsNA · groups of 32+ · monthly · 2 on average 3 / 100
  4. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average 2 / 200
  5. Zyzzx's Hangout2NA · groups of 8+ · monthly · 1 on average 1 / 50
  6. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average 64 / 999
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [US] Skippy's Test Lab | 5x | PVE | against other Rust servers?

On player hours over the last seven days, [US] Skippy's Test Lab | 5x | PVE | ranks #14,183 overall and #1,480 in North America, in the top 65% of all ranked servers.

What is the current population on [US] Skippy's Test Lab | 5x | PVE |?

At the moment [US] Skippy's Test Lab | 5x | PVE | is offline, having last been seen 11 days 11 hours ago.

Rules and settings

Which map is active on [US] Skippy's Test Lab | 5x | PVE |?

Generated by the game with seed 1337, the procedural map on [US] Skippy's Test Lab | 5x | PVE | is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.

What are the rules on [US] Skippy's Test Lab | 5x | PVE |, and what settings does it run?

Gather rate on [US] Skippy's Test Lab | 5x | PVE | is 5x, as its name says. The game's default applies: 8 players to a group at most. It runs build & creative, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of [US] Skippy's Test Lab | 5x | PVE |?

Its NA tag puts [US] Skippy's Test Lab | 5x | PVE | in North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 74.79.99.27:28015.

Is [US] Skippy's Test Lab | 5x | PVE | up, and how good is its uptime?

Offline for now: [US] Skippy's Test Lab | 5x | PVE | was last seen 11 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [US] Skippy's Test Lab | 5x | PVE | operate?

On Windows, [US] Skippy's Test Lab | 5x | PVE | runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does [US] Skippy's Test Lab | 5x | PVE | handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does [US] Skippy's Test Lab | 5x | PVE | wipe, and at what times?

[US] Skippy's Test Lab | 5x | PVE | wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 25 days 17 hours. Its tags carry a monthly wipe schedule.

Tags and listings

Where does [US] Skippy's Test Lab | 5x | PVE | appear in Rust Wipe Tracker lists and filters?

You will find [US] Skippy's Test Lab | 5x | PVE | on the following Rust Wipe Tracker lists: 5x Rust servers: wipes and live counts, Modded Rust servers, Rust build servers, Creative Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is the meaning of the server tags on [US] Skippy's Test Lab | 5x | PVE |?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^c (Creative): Build freely in a sandbox: no gathering needed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): In the server browser it appears under North America are the tags [US] Skippy's Test Lab | 5x | PVE | publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join [US] Skippy's Test Lab | 5x | PVE |?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 74.79.99.27:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^c
Creative Build freely in a sandbox: no gathering needed.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.