Skip to the page
Network live 11,673 servers online 48,102 players aboard 99 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

California | Build Server

Online NA 76.133.251.206:29015 checked 10m ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 16h · high confidence
0/ 50 players now 0% full
17-day averagepeak 5
#3,693ranktop 17% · #615 in NA
28d agolast wipemonthly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 16h.

The force wipe · high confidence
14.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 16hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 16h
    Next wipe expected · the force wipe
  2. Fri 23 Oct, 08:28 UTC 09:28 UK · 6d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 18:12 UTC FW 19:12 UK · 28d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    21.6 days
    Players before
    0
  4. Thu 24 Sep, 05:29 UTC 06:29 UK · 35d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average 5 / 200
  2. Builders Like UsNA · groups of 32+ · monthly · 2 on average 1 / 100
  3. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average 1 / 200
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 93 on average 147 / 999
  5. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average 18 / 150
  6. Together We Rust | Build ServerNA · groups of 8+ · 2 on average 1 / 125
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of California | Build Server against other Rust servers?

Ranked #3,693 on player hours over the last seven days, California | Build Server is #615 in North America and in the top 17% of all ranked servers.

How many players are on California | Build Server right now?

The current count is 0 players on 50 slots for California | Build Server. Averaged over the past week: 1 players, peaking at 5. The busiest hour over the last 48 hours was 23:00 UTC, averaging 3 players.

Rules and settings

Which map is active on California | Build Server?

Generated by the game with seed 1337, the procedural map on California | Build Server is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

What are the rules on California | Build Server, and what settings does it run?

You will not find a gather rate in the name of California | Build Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

Server details

What location does California | Build Server run from?

Its NA tag puts California | Build Server in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 76.133.251.206:29015.

Does California | Build Server perform well?

The 48-hour average for server fps stands at 236, never dipping below 202. The world held as many as 14,044 entities: buildings, deployables and the rest. The highest memory reading was 2,470 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is California | Build Server, and is it currently online?

Right now, California | Build Server is online. Its reported uptime suggests a restart roughly 6 days 12 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does California | Build Server operate?

Rust network protocol 2635 and build 168909 on Linux is what California | Build Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on California | Build Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. 38 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 2.5 it had fallen below half where the crowd did not hold.

How often does California | Build Server wipe, and at what times?

Once a month is all California | Build Server wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 28 days 8 hours. Its tags carry a monthly wipe schedule.

Tags and listings

On Rust Wipe Tracker, which lists and filters is California | Build Server part of?

These Rust Wipe Tracker lists take California | Build Server: Modded Rust servers, Rust build servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

How should you read the tags on California | Build Server?

The game's server browser picks up these California | Build Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to California | Build Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 76.133.251.206:29015. Its website can be found at https://discord.com/invite/t77M3yAgKu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.