[RU][PVE] Big mother family [classic]
Online 77.37.160.52:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 5h.
The force wipe · high confidenceComing wipes
- 8d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 5hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:56 UTC FW 18:56 UK · 26d agoForce wipe delivered
- Peak
- 41
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 20 / 200
- [PVE]Тихая гавань|Ивенты|На классике 14 / 50
- [EU] RustID Pure PvE | No Decay | No Killing | No Raiding 8 / 150
- Rust4Noobs | PvE | No decay Monthly | No BP Wipe 12 / 100
- Wastelands Noob Friendly PvE [EU] 8 / 100
- [EU] PureRust | PvE | No Decay | No Killing | No Raiding 4 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of [RU][PVE] Big mother family [classic] against other Rust servers?
Over the past seven days, [RU][PVE] Big mother family [classic] has climbed to #1,103 for player hours, putting it in the top 5% of all ranked servers.
Is [RU][PVE] Big mother family [classic] busy at the moment?
Checking now: 5 players on 40 slots at [RU][PVE] Big mother family [classic]. The seven-day figures show an average of 8 players and a peak of 27. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 17 players.
Rules and settings
What is the current map on [RU][PVE] Big mother family [classic]?
Generated by the game with seed 1241910622, the procedural map on [RU][PVE] Big mother family [classic] is size 5,100. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for [RU][PVE] Big mother family [classic]?
No gather rate appears in the name of [RU][PVE] Big mother family [classic]. 8 players is the group limit, since the game's default applies. It runs pve, other players cannot be fought. The server browser files it under Community, as a community server. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
About the server
What location does [RU][PVE] Big mother family [classic] run from?
Its name points to Europe, while [RU][PVE] Big mother family [classic] publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 77.37.160.52:28015.
Does [RU][PVE] Big mother family [classic] perform well?
Server fps over the last 48 hours averaged 60; the lowest was 48. Buildings, deployables and all the rest of the world pushed its entity count as high as 214,677. Memory use peaked at 5,612 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is [RU][PVE] Big mother family [classic] up, and how good is its uptime?
[RU][PVE] Big mother family [classic] is up and online at the moment. The uptime it reports puts its last restart at about 2 days 5 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is [RU][PVE] Big mother family [classic] using?
The version on [RU][PVE] Big mother family [classic] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on [RU][PVE] Big mother family [classic]?
The average busiest point of its recent wipes was 41 players. After 47 hours the latest wipe's crowd hit its peak.
How often does [RU][PVE] Big mother family [classic] wipe, and at what times?
[RU][PVE] Big mother family [classic] wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 26 days 19 hours. In its tags it publishes the wipe schedule: monthly.
Tags and filters
Where does [RU][PVE] Big mother family [classic] appear across the Rust Wipe Tracker lists and filters?
You will find [RU][PVE] Big mother family [classic] on the following Rust Wipe Tracker lists: Rust servers in Europe, Rust community servers, unmodded, Best Rust PvE servers and Vanilla Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on [RU][PVE] Big mother family [classic]?
The game's server browser picks up these [RU][PVE] Big mother family [classic] tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^p (PvE): No PvP here: the world is what threatens you. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to [RU][PVE] Big mother family [classic]?
Enter client.connect 77.37.160.52:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://m.vk.com/rust_pve_big_mother_family.
