testbuild
Offline 77.50.255.146:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 13:12 UTC 13:12 UK · 3d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 56 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of testbuild against other Rust servers?
Over the past seven days, testbuild has climbed to #8,925 for player hours, putting it in the top 40% of all ranked servers.
Is testbuild busy at the moment?
At the moment testbuild is offline, having last been seen 32 hours ago. The seven-day figures show an average of 1 players and a peak of 2. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 1 players.
Map and rules
Which map is active on testbuild?
The game generates the procedural map that testbuild runs.
Which settings and rules apply on testbuild?
The name of testbuild gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does testbuild run from?
There is no region published for testbuild. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 77.50.255.146:28015.
What is the uptime of testbuild, and is it online?
The current status for testbuild is offline, last seen 32 hours ago. It was up 2 of 72 hours over the last 3 full days, 3% of the time. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.
What Rust version is testbuild using?
Rust network protocol 2635 and build 168909 on Windows is what testbuild runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on testbuild?
The average busiest point of its recent wipes was 2 players. 10 hours after the latest wipe, the crowd reached its peak.
When does testbuild wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of testbuild's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 3 days 15 hours.
Tags and filters
Where does testbuild appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include testbuild are: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on testbuild?
Read off the game's server browser, the tags for testbuild are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to testbuild?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 77.50.255.146:28015.