CRYMAP_TEST
Online 78.24.41.96:28025 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 14h.
The force wipe · high confidenceComing wipes
- 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 18hTue 10 Nov, 22:55 UTC22:55 UK
- 27d 18hTue 24 Nov, 22:55 UTC22:55 UK
- 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 18hTue 8 Dec, 22:55 UTC22:55 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 14hNext wipe expected · the force wipe
-
Tue 27 Oct, 22:55 UTC 22:55 UK · 5h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Sun 18 Oct, 12:14 UTC 13:14 UK · 9d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 5
- Lasted
- 9.4 days
- Players before
- 0
-
Wed 14 Oct, 22:19 UTC 23:19 UK · 13d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 3.6 days
- Players before
- 0
-
Thu 8 Oct, 18:48 UTC 19:48 UK · 19d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 6.1 days
- Players before
- 2
-
Tue 6 Oct, 22:30 UTC 23:30 UK · 21d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Sat 3 Oct, 19:27 UTC 20:27 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 1
-
Thu 1 Oct, 17:57 UTC FW 18:57 UK · 26d agoForce wipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 2
-
Wed 30 Sep, 20:18 UTC 21:18 UK · 27d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 3
-
Fri 18 Sep, 09:06 UTC 10:06 UK · 39d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 12.5 days
- Players before
- 2
-
Mon 14 Sep, 18:17 UTC 19:17 UK · 43d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 3.6 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 0 / 100
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 35 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 136 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 66 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 14 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 9 / 100
Quick answers
From the figures on this page.
Player activity
Where does CRYMAP_TEST place among Rust servers?
A seven-day player-hours count places CRYMAP_TEST at #4,462: the top 20% of every ranked server.
Is CRYMAP_TEST busy at the moment?
The current count is 0 players on 20 slots for CRYMAP_TEST. The seven-day figures show an average of 1 players and a peak of 5. The busiest hour over the last 48 hours was 16:00 UTC, averaging 3 players.
Server rules
Which map is active on CRYMAP_TEST?
Generated by the game with seed 1337, the procedural map on CRYMAP_TEST is size 2,500. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What settings and rules should you know for CRYMAP_TEST?
No gather rate appears in the name of CRYMAP_TEST. Up to 8 players can join a group, the default for the game. build & creative is the mode, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of CRYMAP_TEST?
No region is published by CRYMAP_TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 78.24.41.96:28025 is its address.
What is the performance like on CRYMAP_TEST?
Averaged over the last 48 hours, server fps was 193, with a low of 183. Buildings, deployables and all the rest of the world pushed its entity count as high as 30,648. The highest memory reading was 2,515 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is CRYMAP_TEST up, and how good is its uptime?
Right now, CRYMAP_TEST is online. The uptime it reports puts its last restart at about 4 hours ago. 75% is the uptime for the last 7 full days, up for 126 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does CRYMAP_TEST operate?
The version on CRYMAP_TEST is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on CRYMAP_TEST?
3 players is the average peak across its recent wipes. On the latest wipe, 25 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 3.
How often does CRYMAP_TEST wipe, and at what times?
Since the record holds too few of CRYMAP_TEST's wipes to confirm the schedule, the prediction goes by its tag. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 5 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does CRYMAP_TEST appear in Rust Wipe Tracker lists and filters?
You will find CRYMAP_TEST on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is the meaning of the server tags on CRYMAP_TEST?
The game's server browser picks up these CRYMAP_TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^c (Creative): Build freely in a sandbox: no gathering needed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to CRYMAP_TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 78.24.41.96:28025.