Classic|No mods[Viking]
Online 78.29.14.210:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 5h.
The force wipe · high confidenceComing wipes
- 8d 5hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 16hFri 6 Nov, 06:25 UTC06:25 UK
- 22d 16hFri 20 Nov, 06:25 UTC06:25 UK
- 36d 5hThu 3 Dec, 19:00 UTC19:00 UKFW
- 36d 16hFri 4 Dec, 06:25 UTC06:25 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 5hNext wipe expected · the force wipe
-
Fri 23 Oct, 06:25 UTC 07:25 UK · 5d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 23:09 UTC 00:09 UK · 12d agoWipe delivered
- Peak
- 7
- Crowd
- held half
- Lasted
- 7.3 days
- Players before
- 0
-
Thu 1 Oct, 23:18 UTC FW 00:18 UK · 26d agoForce wipe delivered
- Peak
- 8
- Crowd
- halved by day 11
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep, 23:15 UTC 00:15 UK · 40d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium 217 / 250
- Rustafied.com - EU Medium - Large 53 / 100
- Rustopia.gg - US Medium 15 / 200
- Rusty Moose |US Biweekly| 8 / 200
- Rustoria.co - SEA Medium 45 / 200
- Rustoria.co - US Medium Premium 16 / 200
Quick answers
From the figures on this page.
Player count
Where does Classic|No mods[Viking] place among Rust servers?
Over the past seven days, Classic|No mods[Viking] has climbed to #2,241 for player hours, putting it in the top 10% of all ranked servers.
How many players are on Classic|No mods[Viking] right now?
Checking now: 4 players on 100 slots at Classic|No mods[Viking]. Averaged over the past week: 2 players, peaking at 11. The busiest hour over the last 48 hours was 09:00 UTC, averaging 8 players.
Server rules
What is the current map on Classic|No mods[Viking]?
Generated by the game with seed 1317874501, the procedural map on Classic|No mods[Viking] is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Classic|No mods[Viking]?
The name of Classic|No mods[Viking] gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Server details
What location does Classic|No mods[Viking] run from?
You will find no region published by Classic|No mods[Viking]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 78.29.14.210:28015 is its address.
Does Classic|No mods[Viking] perform well?
Averaged over the last 48 hours, server fps was 81, with a low of 10. Buildings, deployables and all the rest of the world pushed its entity count as high as 122,498. The highest memory reading was 4,601 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Classic|No mods[Viking] up, and how good is its uptime?
Classic|No mods[Viking] is up and online at the moment. About 12 hours ago is when it last restarted, judged by the uptime it gives. 96% is the uptime for the last 7 full days, up for 162 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Classic|No mods[Viking] using?
Rust network protocol 2635 and build 168909 on Linux is what Classic|No mods[Viking] runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Classic|No mods[Viking]?
At their busiest, its recent wipes drew an average of 7 players. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 8.5 it had fallen below half where the crowd did not hold.
How often does Classic|No mods[Viking] wipe, and at what times?
The prediction is taken from its tag, as Classic|No mods[Viking] has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 5 days 7 hours. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does Classic|No mods[Viking] appear across the Rust Wipe Tracker lists and filters?
You will find Classic|No mods[Viking] on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Classic|No mods[Viking]?
The game's server browser picks up these Classic|No mods[Viking] tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Classic|No mods[Viking]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 78.29.14.210:28015. You will find its website at https://m.vk.com/rust_vikings.