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Network live 11,814 servers online 69,594 players aboard 187 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Outpost Local Test

Offline 80.115.125.160:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 2 players now 0% full
07-day averagepeak 1
#9,031ranktop 41%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 02:54 UTC 02:54 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct, 02:21 UTC 02:21 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct, 02:14 UTC 02:14 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct, 02:00 UTC 02:00 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Mon 26 Oct, 23:06 UTC 23:06 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct, 22:55 UTC 22:55 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. RaidLabgroups of 8+ · 31 on average 0 / 50
  3. EU Hub 01EU · groups of 1000+ · 24 on average 15 / 3300
  4. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 7 / 300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  6. Warriorsgroups of 8+ · 2 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Outpost Local Test place among Rust servers?

A seven-day player-hours count places Outpost Local Test at #9,031: the top 41% of every ranked server.

Is Outpost Local Test busy at the moment?

At the moment Outpost Local Test is offline, having last been seen 43 hours ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What are the rules on Outpost Local Test, and what settings does it run?

The name of Outpost Local Test gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Outpost Local Test based?

No region is published by Outpost Local Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 80.115.125.160:28015.

How reliable is Outpost Local Test, and is it currently online?

Outpost Local Test is offline at the moment, with the last sighting 43 hours ago. 38% is the uptime for the last 2 full days, up for 18 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

On what Rust version does Outpost Local Test operate?

On Windows, Outpost Local Test runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Outpost Local Test wipe, and at what times?

No wipe schedule here: Outpost Local Test changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

Where does Outpost Local Test appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Outpost Local Test: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Outpost Local Test?

Read off the game's server browser, the tags for Outpost Local Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Outpost Local Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.115.125.160:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.