Realistic RUST
Offline EU 80.187.104.170:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- CZ/EU Farming Industry PVE 0 / 50
- BroinRust [PVE CLASSIC EU/EA] 0 / 200
- BroinRust [PVE MOD EU/EA] 3 / 200
- PIGLAND V7 NOWIPE/PVE/KIT Хрюшки 0 / 20
- Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] 0 / 100
- Хомка RU PvE 1 / 100
Quick answers
From the figures on this page.
Player activity
How does Realistic RUST compare with other Rust servers in the rankings?
Ranked #15,468 on player hours over the last seven days, Realistic RUST is #2,540 in Europe and in the top – of all ranked servers.
What is the current population on Realistic RUST?
At the moment Realistic RUST is offline, having last been seen 38 days 1 hours ago.
Rules and settings
What are the rules on Realistic RUST, and what settings does it run?
The name of Realistic RUST gives no gather rate. Up to 8 players can join a group, the default for the game. You get build & creative here, building in a sandbox, gathering off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Realistic RUST run from?
Its EU tag puts Realistic RUST in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 80.187.104.170:28015.
Is Realistic RUST up, and how good is its uptime?
Offline for now: Realistic RUST was last seen 38 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
On what Rust version does Realistic RUST operate?
The version on Realistic RUST is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Realistic RUST wipe, and at what times?
To tell its rhythm we would need more of Realistic RUST's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 10 hours have passed since this world was made.
Tags and listings
Where does Realistic RUST appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Realistic RUST: Rust servers in Europe, Modded Rust servers, Rust build servers and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Realistic RUST?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^k (Build server): A place to design and practise bases; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe are the tags Realistic RUST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Realistic RUST?
Enter client.connect 80.187.104.170:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.