insprd local test
Offline 80.187.121.74:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 126 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 136 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 35 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 26 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 9 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 24 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of insprd local test against other Rust servers?
A seven-day player-hours count places insprd local test at #15,998: the top 70% of every ranked server.
What is the current population on insprd local test?
The last sighting of insprd local test was 24 days 10 hours ago; it is offline right now.
Map and rules
What settings and rules should you know for insprd local test?
You will not find a gather rate in the name of insprd local test. A group holds no more than 10 players. minigames & battle royale is the mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does insprd local test run from?
No region is published by insprd local test, and the region code is fra. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 80.187.121.74:28015.
What is the uptime of insprd local test, and is it online?
The current status for insprd local test is offline, last seen 24 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
On what Rust version does insprd local test operate?
The version on insprd local test is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does insprd local test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of insprd local test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 3 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is insprd local test part of?
These Rust Wipe Tracker lists take insprd local test: Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on insprd local test?
Read off the game's server browser, the tags for insprd local test are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): Region code: fra; ^c (Creative): Build freely in a sandbox: no gathering needed; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join insprd local test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.187.121.74:28015.