insprd local test
Offline 80.187.122.75:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 182 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 107 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 21 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 13 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 20 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 44 / 100
Quick answers
From the figures on this page.
Player activity
Where does insprd local test place among Rust servers?
In the top 71% of all ranked servers sits insprd local test, at #15,471 on hours played over seven days.
How many players are on insprd local test right now?
At the moment insprd local test is offline, having last been seen 34 days 6 hours ago.
Map and rules
What settings and rules should you know for insprd local test?
You will not find a gather rate in the name of insprd local test. The group limit is 10 players. minigames & battle royale is the mode, parkour, battle royale, arenas and Bedwars. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does insprd local test run from?
No region is published by insprd local test, and the region code is fra. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 80.187.122.75:28015.
Is insprd local test up, and how good is its uptime?
Offline for now: insprd local test was last seen 34 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is insprd local test using?
On Windows, insprd local test runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does insprd local test reset its map?
To tell its rhythm we would need more of insprd local test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 46 days 20 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is insprd local test part of?
The Rust Wipe Tracker lists that include insprd local test are: Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on insprd local test?
Read off the game's server browser, the tags for insprd local test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Teams are limited to 10 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the region code set for this server; ^c (Creative): A sandbox where you build what you like and skip gathering; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to insprd local test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 80.187.122.75:28015.