Realistic RUST
Offline EU 80.187.125.20:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- CZ/EU Farming Industry PVE 8 / 50
- BroinRust [PVE CLASSIC EU/EA] 4 / 200
- BroinRust [PVE MOD EU/EA] 1 / 200
- PIGLAND V7 NOWIPE/PVE/KIT Хрюшки 1 / 20
- Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] 1 / 100
- Хомка RU PvE 1 / 100
Quick answers
From the figures on this page.
Player count
How does Realistic RUST compare with other Rust servers in the rankings?
Ranked #15,151 on player hours over the last seven days, Realistic RUST is #2,596 in Europe and in the top 70% of all ranked servers.
How many players are on Realistic RUST right now?
At the moment Realistic RUST is offline, having last been seen 13 days 12 hours ago.
Server rules
What settings and rules should you know for Realistic RUST?
The name of Realistic RUST gives no gather rate. Up to 8 players can join a group, the default for the game. You get build & creative here, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Realistic RUST run from?
With its EU tag, Realistic RUST places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 80.187.125.20:28015 is its address.
How reliable is Realistic RUST, and is it currently online?
The current status for Realistic RUST is offline, last seen 13 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
On what Rust version does Realistic RUST operate?
The version on Realistic RUST is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Realistic RUST reset its map?
Its rhythm cannot yet be told: too few of Realistic RUST's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 days 9 hours.
Tags and listings
Where does Realistic RUST appear across the Rust Wipe Tracker lists and filters?
You will find Realistic RUST on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers, Rust build servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Realistic RUST?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^k (Build server): Base design and practice; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags Realistic RUST publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Realistic RUST?
Enter client.connect 80.187.125.20:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.