Realistic RUST
Offline EU 80.187.127.230:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- CZ/EU Farming Industry PVE 0 / 50
- BroinRust [PVE CLASSIC EU/EA] 2 / 200
- BroinRust [PVE MOD EU/EA] 3 / 200
- PIGLAND V7 NOWIPE/PVE/KIT Хрюшки 1 / 20
- Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] 0 / 100
- Хомка RU PvE 0 / 100
Quick answers
From the figures on this page.
Player count
How does Realistic RUST compare with other Rust servers in the rankings?
On player hours over the last seven days, Realistic RUST ranks #15,101 overall and #2,586 in Europe, in the top 70% of all ranked servers.
How many players are on Realistic RUST right now?
At the moment Realistic RUST is offline, having last been seen 12 days 15 hours ago.
Server rules
What are the rules on Realistic RUST, and what settings does it run?
No gather rate appears in the name of Realistic RUST. 8 players is the group limit, since the game's default applies. It runs build & creative, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Realistic RUST?
The EU tag is how Realistic RUST lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 80.187.127.230:28015.
What is the uptime of Realistic RUST, and is it online?
Realistic RUST is offline at the moment, with the last sighting 12 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
On what Rust version does Realistic RUST operate?
The version on Realistic RUST is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Realistic RUST reset its map?
There are too few of Realistic RUST's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 16 hours have passed since this world was made.
Tags and listings
Where does Realistic RUST appear across the Rust Wipe Tracker lists and filters?
You will find Realistic RUST on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers, Rust build servers and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Realistic RUST?
Read off the game's server browser, the tags for Realistic RUST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^k (Build server): A place to design and practise bases; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Realistic RUST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.187.127.230:28015.