private server test vanilla +
Offline 81.0.249.65:28515 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 22:01 UTC · 22:01 UK, in 2d 16h.
Its weekly schedule tag · low confidenceComing wipes
- 2d 16hSat 31 Oct, 22:01 UTC22:01 UK
- 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 16hSat 7 Nov, 22:01 UTC22:01 UK
- 16d 16hSat 14 Nov, 22:01 UTC22:01 UK
- 23d 16hSat 21 Nov, 22:01 UTC22:01 UK
- 30d 16hSat 28 Nov, 22:01 UTC22:01 UK
- 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
- 37d 16hSat 5 Dec, 22:01 UTC22:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 31 Oct, 22:01 UTC22:01 UK · in 2d 16hNext wipe expected · its weekly schedule tag
-
Sat 24 Oct, 22:01 UTC 23:01 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 151 / 250
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - US Main 40 / 250
- Rustafied.com - EU Main 13 / 100
Quick answers
From the figures on this page.
Population
Where does private server test vanilla + place among Rust servers?
Over the past seven days, private server test vanilla + has climbed to #14,623 for player hours, putting it in the top 66% of all ranked servers.
How many players are on private server test vanilla + right now?
At the moment private server test vanilla + is offline, having last been seen 4 days 7 hours ago. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on private server test vanilla +?
Size 1,000 and seed 2147483647 define the procedural map private server test vanilla + runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on private server test vanilla +?
No gather rate appears in the name of private server test vanilla +. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. Rust premium status gets you in; without it you can't join. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is private server test vanilla + based?
You will find no region published by private server test vanilla +. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 81.0.249.65:28515.
How reliable is private server test vanilla +, and is it currently online?
The current status for private server test vanilla + is offline, last seen 4 days 7 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is private server test vanilla + using?
The version on private server test vanilla + is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does private server test vanilla + handle its wipe days?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does private server test vanilla + wipe? What schedule does it follow?
The prediction is taken from its tag, as private server test vanilla + has too few wipes on record to confirm the schedule. Due on Saturday 31 October at 22:01 UTC: its next wipe. The world it is running was made 4 days 7 hours. Its tags give a wipe schedule of once a week.
Tags and filters
On Rust Wipe Tracker, which lists and filters is private server test vanilla + part of?
The Rust Wipe Tracker lists that include private server test vanilla + are: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is the meaning of the server tags on private server test vanilla +?
Read off the game's server browser, the tags for private server test vanilla + are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^q (Premium): Rust premium status gets you in; without it you can't join. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to private server test vanilla +?
Enter client.connect 81.0.249.65:28515 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Rust premium status gets you in; without it you can't join.
