Test Server RaidSim
Offline 81.196.215.13:28021 checked 20h ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 11:58 UTC 11:58 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct, 05:47 UTC 05:47 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct, 18:40 UTC 18:40 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct, 15:48 UTC 15:48 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 11:21 UTC 11:21 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct, 13:04 UTC 13:04 UK · 3d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Mon 19 Oct, 09:15 UTC 10:15 UK · 10d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 6.2 days
- Players before
- 1
-
Sun 18 Oct, 18:40 UTC 19:40 UK · 10d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Wed 14 Oct, 11:41 UTC 12:41 UK · 15d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 4.3 days
- Players before
- 1
-
Mon 12 Oct, 12:20 UTC 13:20 UK · 17d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show all 20 wipes
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Mon 12 Oct, 11:00 UTC 12:00 UK · 17d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 12 Oct, 10:37 UTC 11:37 UK · 17d agoWorld reset
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
-
Sun 11 Oct, 22:30 UTC 23:30 UK · 17d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sat 10 Oct, 08:19 UTC 09:19 UK · 19d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
-
Fri 9 Oct, 16:12 UTC 17:12 UK · 19d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 7 Oct, 10:34 UTC 11:34 UK · 22d agoWorld reset
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
-
Tue 6 Oct, 22:16 UTC 23:16 UK · 22d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Tue 6 Oct, 14:13 UTC 15:13 UK · 22d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 6 Oct, 14:02 UTC 15:02 UK · 22d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 6 Oct, 09:53 UTC 10:53 UK · 23d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 77 / 300
- RaidLab 200 / 50
- EU Hub 01 0 / 3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 4 / 300
- A Shockbyte Rust Server 0 / 40
- Warriors 1 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of Test Server RaidSim against other Rust servers?
Over the past seven days, Test Server RaidSim has climbed to #5,619 for player hours, putting it in the top 25% of all ranked servers.
How many players are on Test Server RaidSim right now?
The last sighting of Test Server RaidSim was 20 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.
Rules and settings
Which settings and rules apply on Test Server RaidSim?
The name of Test Server RaidSim gives no gather rate. A group holds no more than 100 players. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Test Server RaidSim run from?
No region is published by Test Server RaidSim. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 81.196.215.13:28021 is its address.
How reliable is Test Server RaidSim, and is it currently online?
Offline for now: Test Server RaidSim was last seen 20 hours ago. It was up 43 of 168 hours over the last 7 full days, 26% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Test Server RaidSim operate?
Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Test Server RaidSim wipe? What schedule does it follow?
No wipe schedule to follow for Test Server RaidSim, which makes a new world every few hours; those resets are not wipes.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server RaidSim part of?
You will find Test Server RaidSim on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Test Server RaidSim?
The game's server browser picks up these Test Server RaidSim tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts100 (Group limit): Teams are limited to 100 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Test Server RaidSim?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.196.215.13:28021.