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Network live 11,773 servers online 67,310 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server RaidSim

Offline 81.196.215.13:28021 checked 20h ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 3 players now 0% full
17-day averagepeak 2
#5,619ranktop 25%
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5213:0017:0022:0007:0012:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 11:58 UTC 11:58 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct, 05:47 UTC 05:47 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct, 18:40 UTC 18:40 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct, 15:48 UTC 15:48 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Mon 26 Oct, 11:21 UTC 11:21 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sun 25 Oct, 13:04 UTC 13:04 UK · 3d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  7. Mon 19 Oct, 09:15 UTC 10:15 UK · 10d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    6.2 days
    Players before
    1
  8. Sun 18 Oct, 18:40 UTC 19:40 UK · 10d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  9. Wed 14 Oct, 11:41 UTC 12:41 UK · 15d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    4.3 days
    Players before
    1
  10. Mon 12 Oct, 12:20 UTC 13:20 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Show all 20 wipes
  1. Mon 12 Oct, 11:00 UTC 12:00 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 12 Oct, 10:37 UTC 11:37 UK · 17d ago
    World reset
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  3. Sun 11 Oct, 22:30 UTC 23:30 UK · 17d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  4. Sat 10 Oct, 08:19 UTC 09:19 UK · 19d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Fri 9 Oct, 16:12 UTC 17:12 UK · 19d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Wed 7 Oct, 10:34 UTC 11:34 UK · 22d ago
    World reset
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    0
  7. Tue 6 Oct, 22:16 UTC 23:16 UK · 22d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  8. Tue 6 Oct, 14:13 UTC 15:13 UK · 22d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 6 Oct, 14:02 UTC 15:02 UK · 22d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Tue 6 Oct, 09:53 UTC 10:53 UK · 23d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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  3. EU Hub 01EU · groups of 1000+ · 24 on average 0 / 3300
  4. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average 4 / 300
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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Test Server RaidSim against other Rust servers?

Over the past seven days, Test Server RaidSim has climbed to #5,619 for player hours, putting it in the top 25% of all ranked servers.

How many players are on Test Server RaidSim right now?

The last sighting of Test Server RaidSim was 20 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.

Rules and settings

Which settings and rules apply on Test Server RaidSim?

The name of Test Server RaidSim gives no gather rate. A group holds no more than 100 players. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does Test Server RaidSim run from?

No region is published by Test Server RaidSim. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 81.196.215.13:28021 is its address.

How reliable is Test Server RaidSim, and is it currently online?

Offline for now: Test Server RaidSim was last seen 20 hours ago. It was up 43 of 168 hours over the last 7 full days, 26% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Test Server RaidSim operate?

Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Test Server RaidSim wipe? What schedule does it follow?

No wipe schedule to follow for Test Server RaidSim, which makes a new world every few hours; those resets are not wipes.

Server tags

On Rust Wipe Tracker, which lists and filters is Test Server RaidSim part of?

You will find Test Server RaidSim on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Test Server RaidSim?

The game's server browser picks up these Test Server RaidSim tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts100 (Group limit): Teams are limited to 100 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Test Server RaidSim?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.196.215.13:28021.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 slots.
ts100
Group limit Teams are limited to 100 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.