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Network live 11,623 servers online 40,849 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

adhd/markprivebuildserver/testing

Offline 82.169.117.163:28021 checked 28d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 40d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,330ranktop 69%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 19 Sep, 12:34 UTC 13:34 UK · 40d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 15 Sep, 13:43 UTC 14:43 UK · 44d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 22 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average 44 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average 8 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average 28 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 50 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of adhd/markprivebuildserver/testing against other Rust servers?

In the top 69% of all ranked servers sits adhd/markprivebuildserver/testing, at #16,330 on hours played over seven days.

How many players are on adhd/markprivebuildserver/testing right now?

The last sighting of adhd/markprivebuildserver/testing was 28 days 11 hours ago; it is offline right now.

Map and rules

On what map does adhd/markprivebuildserver/testing take place?

A procedural map, generated by the game, is what adhd/markprivebuildserver/testing runs.

What are the rules on adhd/markprivebuildserver/testing, and what settings does it run?

You will not find a gather rate in the name of adhd/markprivebuildserver/testing. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is adhd/markprivebuildserver/testing based?

No region is published by adhd/markprivebuildserver/testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 82.169.117.163:28021 is its address.

Is adhd/markprivebuildserver/testing up, and how good is its uptime?

The current status for adhd/markprivebuildserver/testing is offline, last seen 28 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is adhd/markprivebuildserver/testing using?

On Windows, adhd/markprivebuildserver/testing runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on adhd/markprivebuildserver/testing when wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what schedule does adhd/markprivebuildserver/testing reset its map?

To tell its rhythm we would need more of adhd/markprivebuildserver/testing's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 40 days 15 hours.

Tags and listings

Where does adhd/markprivebuildserver/testing appear in Rust Wipe Tracker lists and filters?

You will find adhd/markprivebuildserver/testing on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on adhd/markprivebuildserver/testing?

The game's server browser picks up these adhd/markprivebuildserver/testing tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join adhd/markprivebuildserver/testing?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.169.117.163:28021.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.