[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 12:26 UTC 13:26 UK · 15d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 59 / 999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 1 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 18 / 100
- Intoxicated EU Sandbox - Creative | Build | Noclip 14 / 150
- ShockRust | Build Обновление 9 / 50
- [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire 5 / 50
Quick answers
From the figures on this page.
Player activity
Where does [EU] Dawgs - Build Server place among Rust servers?
On player hours over the last seven days, [EU] Dawgs - Build Server ranks #6,179 overall and #1,877 in Europe, in the top 28% of all ranked servers.
What is the current population on [EU] Dawgs - Build Server?
Checking now: 0 players on 50 slots at [EU] Dawgs - Build Server. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.
Rules and settings
Which map is active on [EU] Dawgs - Build Server?
The game generates the procedural map on [EU] Dawgs - Build Server at size 6,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on [EU] Dawgs - Build Server, and what settings does it run?
The name of [EU] Dawgs - Build Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs build & creative, no gathering, just sandbox building. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of [EU] Dawgs - Build Server?
The EU tag is how [EU] Dawgs - Build Server lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 82.38.2.150:28015.
What is the performance like on [EU] Dawgs - Build Server?
The 48-hour average for server fps stands at 240, never dipping below 240. Buildings, deployables and all the rest of the world pushed its entity count as high as 11,146. Memory use peaked at 1,962 MB. Players feel a rising entity count and low fps as lag.
How reliable is [EU] Dawgs - Build Server, and is it currently online?
You can find [EU] Dawgs - Build Server online at present. Its reported uptime suggests a restart roughly 1 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 October 2026.
On what Rust version does [EU] Dawgs - Build Server operate?
On Linux, [EU] Dawgs - Build Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does [EU] Dawgs - Build Server handle its wipe days?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
When does [EU] Dawgs - Build Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of [EU] Dawgs - Build Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 19 hours have passed since this world was made.
Server tags
Where does [EU] Dawgs - Build Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [EU] Dawgs - Build Server: Rust servers in Europe, Modded Rust servers, Rust build servers and Creative Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on [EU] Dawgs - Build Server?
Read off the game's server browser, the tags for [EU] Dawgs - Build Server are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^c (Creative): A sandbox where you build what you like and skip gathering; ^k (Build server): Base design and practice; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [EU] Dawgs - Build Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.38.2.150:28015.