Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 19 Oct, 04:49 UTC 05:49 UK · 9d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 15:11 UTC 16:11 UK · 9d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 66 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 48 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 90 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 61 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 28 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 24 / 100
Quick answers
From the figures on this page.
Player activity
How does Local RaidLab (flat, public build) compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Local RaidLab (flat, public build), at #15,396 on hours played over seven days.
Is Local RaidLab (flat, public build) busy at the moment?
The last sighting of Local RaidLab (flat, public build) was 4 days 20 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
Which settings and rules apply on Local RaidLab (flat, public build)?
The name of Local RaidLab (flat, public build) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Local RaidLab (flat, public build) based?
You will find no region published by Local RaidLab (flat, public build). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 83.190.130.89:28025.
How reliable is Local RaidLab (flat, public build), and is it currently online?
The current status for Local RaidLab (flat, public build) is offline, last seen 4 days 20 hours ago. It was up 24 of 168 hours over the last 7 full days, 14% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.
On what Rust version does Local RaidLab (flat, public build) operate?
The version on Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Local RaidLab (flat, public build) when wipe day arrives?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does Local RaidLab (flat, public build) wipe? What schedule does it follow?
To tell its rhythm we would need more of Local RaidLab (flat, public build)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days 4 hours.
Tags and filters
Where does Local RaidLab (flat, public build) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local RaidLab (flat, public build): Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local RaidLab (flat, public build)?
Read off the game's server browser, the tags for Local RaidLab (flat, public build) are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Local RaidLab (flat, public build)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.190.130.89:28025.