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Network live 11,653 servers online 49,451 players aboard 107 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 4d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,396ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 04:49 UTC 05:49 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 15:11 UTC 16:11 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average 66 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 48 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average 90 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average 61 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 28 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 24 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Local RaidLab (flat, public build) compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Local RaidLab (flat, public build), at #15,396 on hours played over seven days.

Is Local RaidLab (flat, public build) busy at the moment?

The last sighting of Local RaidLab (flat, public build) was 4 days 20 hours ago; it is offline right now. Averaged over the past week: 0 players.

Rules and settings

Which settings and rules apply on Local RaidLab (flat, public build)?

The name of Local RaidLab (flat, public build) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Local RaidLab (flat, public build) based?

You will find no region published by Local RaidLab (flat, public build). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 83.190.130.89:28025.

How reliable is Local RaidLab (flat, public build), and is it currently online?

The current status for Local RaidLab (flat, public build) is offline, last seen 4 days 20 hours ago. It was up 24 of 168 hours over the last 7 full days, 14% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.

On what Rust version does Local RaidLab (flat, public build) operate?

The version on Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Local RaidLab (flat, public build) when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Local RaidLab (flat, public build) wipe? What schedule does it follow?

To tell its rhythm we would need more of Local RaidLab (flat, public build)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days 4 hours.

Tags and filters

Where does Local RaidLab (flat, public build) appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Local RaidLab (flat, public build): Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local RaidLab (flat, public build)?

Read off the game's server browser, the tags for Local RaidLab (flat, public build) are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Local RaidLab (flat, public build)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.190.130.89:28025.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.