[EU/NL] Degraaffjes
Offline 83.81.235.52:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 61 / 200
- [EU/GER] Rust Norddeutschland PVE 23 / 100
- [PVE]Тихая гавань|Ивенты|На классике 21 / 50
- [EU] RustID Pure PvE | No Decay | No Killing | No Raiding 20 / 150
- Wastelands Noob Friendly PvE [EU] 7 / 100
- [RU][PVE] Big mother family [classic] 10 / 40
Quick answers
From the figures on this page.
Population
Where does [EU/NL] Degraaffjes place among Rust servers?
Over the past seven days, [EU/NL] Degraaffjes has climbed to #15,050 for player hours, putting it in the top – of all ranked servers.
What is the current population on [EU/NL] Degraaffjes?
The last sighting of [EU/NL] Degraaffjes was 43 days 8 hours ago; it is offline right now.
Map and rules
On what map does [EU/NL] Degraaffjes take place?
A procedural map, generated by the game, is what [EU/NL] Degraaffjes runs.
Which settings and rules apply on [EU/NL] Degraaffjes?
No gather rate appears in the name of [EU/NL] Degraaffjes. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is [EU/NL] Degraaffjes based?
The name of [EU/NL] Degraaffjes points to Europe, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 83.81.235.52:28015.
How reliable is [EU/NL] Degraaffjes, and is it currently online?
[EU/NL] Degraaffjes is offline at the moment, with the last sighting 43 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [EU/NL] Degraaffjes operate?
On Windows, [EU/NL] Degraaffjes runs Rust network protocol 2633 and build 163493. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does [EU/NL] Degraaffjes wipe, and at what times?
There are too few of [EU/NL] Degraaffjes's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 48 days.
Server tags
Where does [EU/NL] Degraaffjes appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [EU/NL] Degraaffjes: Rust servers in Europe, Rust community servers, unmodded and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it appears.
How should you read the tags on [EU/NL] Degraaffjes?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players are the tags [EU/NL] Degraaffjes publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join [EU/NL] Degraaffjes?
Enter client.connect 83.81.235.52:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.