Build Server
Offline 85.174.205.122:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 234 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 147 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 32 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 35 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 25 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 41 / 100
Quick answers
From the figures on this page.
Player activity
How does Build Server compare with other Rust servers in the rankings?
Over the past seven days, Build Server has climbed to #13,288 for player hours, putting it in the top – of all ranked servers.
Is Build Server busy at the moment?
At the moment Build Server is offline, having last been seen 41 days 5 hours ago.
Rules and settings
On what map does Build Server take place?
The map on Build Server is procedural, produced by the game.
What are the rules on Build Server, and what settings does it run?
The name of Build Server gives no gather rate. No group limit is published. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Build Server based?
You will find no region published by Build Server, and its region code is ger. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 85.174.205.122:28015 is its address.
How reliable is Build Server, and is it currently online?
The current status for Build Server is offline, last seen 41 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 17 September 2026.
What Rust version is Build Server using?
On Windows, Build Server runs Rust network protocol 2574 and build 111282. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Build Server wipe, and at what times?
To tell its rhythm we would need more of Build Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 5 hours have passed since this world was made.
Tags and filters
Where does Build Server appear in Rust Wipe Tracker lists and filters?
You will find Build Server on the following Rust Wipe Tracker lists: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What is the meaning of the server tags on Build Server?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; v2574 (Protocol): Join only if your game runs protocol 2574; cs111282 (Build): The game build is 111282; ptrak (Networking): Standard network layer here: RakNet; $rger (Region code): Region code: ger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Build Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Build Server?
Enter client.connect 85.174.205.122:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.