RUST@FRITTENBUDE
Offline 87.122.61.116:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 169 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 29 / 200
Quick answers
From the figures on this page.
Population
How does RUST@FRITTENBUDE compare with other Rust servers in the rankings?
Over the past seven days, RUST@FRITTENBUDE has climbed to #15,950 for player hours, putting it in the top 71% of all ranked servers.
Is RUST@FRITTENBUDE busy at the moment?
The last sighting of RUST@FRITTENBUDE was 23 days ago; it is offline right now.
Map and rules
What is the current map on RUST@FRITTENBUDE?
The map on RUST@FRITTENBUDE is procedural, produced by the game.
Which settings and rules apply on RUST@FRITTENBUDE?
No gather rate appears in the name of RUST@FRITTENBUDE. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does RUST@FRITTENBUDE run from?
You will find no region published by RUST@FRITTENBUDE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 87.122.61.116:28015.
Is RUST@FRITTENBUDE up, and how good is its uptime?
Offline for now: RUST@FRITTENBUDE was last seen 23 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is RUST@FRITTENBUDE using?
Rust network protocol 2634 and build 166652 on Linux is what RUST@FRITTENBUDE runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does RUST@FRITTENBUDE wipe? What schedule does it follow?
There are too few of RUST@FRITTENBUDE's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 16 hours have passed since this world was made.
Tags and filters
Where does RUST@FRITTENBUDE appear across the Rust Wipe Tracker lists and filters?
You will find RUST@FRITTENBUDE on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RUST@FRITTENBUDE?
Read off the game's server browser, the tags for RUST@FRITTENBUDE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to RUST@FRITTENBUDE?
Enter client.connect 87.122.61.116:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.