RUST@FRITTENBUDE
Offline 87.122.62.159:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of RUST@FRITTENBUDE against other Rust servers?
A seven-day player-hours count places RUST@FRITTENBUDE at #15,989: the top 71% of every ranked server.
Is RUST@FRITTENBUDE busy at the moment?
At the moment RUST@FRITTENBUDE is offline, having last been seen 24 days 16 hours ago.
Rules and settings
Which map is active on RUST@FRITTENBUDE?
The game generates the procedural map that RUST@FRITTENBUDE runs.
What are the rules on RUST@FRITTENBUDE, and what settings does it run?
No gather rate appears in the name of RUST@FRITTENBUDE. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of RUST@FRITTENBUDE?
You will find no region published by RUST@FRITTENBUDE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 87.122.62.159:28015 is its address.
How reliable is RUST@FRITTENBUDE, and is it currently online?
Offline for now: RUST@FRITTENBUDE was last seen 24 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 3 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RUST@FRITTENBUDE using?
The version on RUST@FRITTENBUDE is Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does RUST@FRITTENBUDE reset its map?
There are too few of RUST@FRITTENBUDE's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 7 hours have passed since this world was made.
Server tags
Where does RUST@FRITTENBUDE appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RUST@FRITTENBUDE are: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it appears.
How should you read the tags on RUST@FRITTENBUDE?
Read off the game's server browser, the tags for RUST@FRITTENBUDE are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join RUST@FRITTENBUDE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 87.122.62.159:28015.