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Network live 11,582 servers online 33,161 players aboard 65 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] Survivor

Online EU 87.212.65.214:28015 checked 10m ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,423ranktop 69% · #2593 in EU
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 01:26 UTC 02:26 UK · 8d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average 38 / 999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average 17 / 100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 7 / 100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average 13 / 150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average 3 / 50
  6. [EU] Recess Gaming - Build | Creative | SandboxEU · groups of 8+ · 3 on average 1 / 50
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of [EU] Survivor against other Rust servers?

Ranked #15,423 on player hours over the last seven days, [EU] Survivor is #2,593 in Europe and in the top 69% of all ranked servers.

How many players are on [EU] Survivor right now?

At the moment 0 players are on [EU] Survivor, which has 100 slots. Averaged over the past week: 0 players.

Server rules

On what map does [EU] Survivor take place?

Generated by the game with seed 6738, the procedural map on [EU] Survivor is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for [EU] Survivor?

No gather rate appears in the name of [EU] Survivor. 8 players is the group limit, since the game's default applies. You get build & creative here, building in a sandbox, gathering off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of [EU] Survivor?

With its EU tag, [EU] Survivor places itself in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 87.212.65.214:28015 is its address.

What is the performance like on [EU] Survivor?

Server fps over the last 48 hours averaged 121; the lowest was 92. Buildings, deployables and all the rest of the world pushed its entity count as high as 111,736. The highest memory reading was 3,507 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of [EU] Survivor, and is it online?

[EU] Survivor is up and online at the moment. About 34 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [EU] Survivor operate?

On Linux, [EU] Survivor runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does [EU] Survivor handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does [EU] Survivor wipe, and at what times?

Its rhythm cannot yet be told: too few of [EU] Survivor's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 4 hours.

Tags and filters

Where does [EU] Survivor appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [EU] Survivor are: Rust servers in Europe, Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on [EU] Survivor?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe are the tags [EU] Survivor publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to [EU] Survivor?

Enter client.connect 87.212.65.214:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.