MyTestServer
Offline 88.114.139.3:28015 checked 1d ago
Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 21:54 UTC 21:54 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 25 Oct, 10:50 UTC 10:50 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct, 10:35 UTC 10:35 UK · 4d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 2.5 days
- Players before
- 0
-
Fri 23 Oct, 11:45 UTC 12:45 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 11:03 UTC 12:03 UK · 6d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 77 / 300
- RaidLab 200 / 50
- EU Hub 01 12 / 3300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 5 / 300
- A Shockbyte Rust Server 0 / 40
- Warriors 1 / 100
Quick answers
From the figures on this page.
Population
Where does MyTestServer place among Rust servers?
Over the past seven days, MyTestServer has climbed to #9,769 for player hours, putting it in the top 44% of all ranked servers.
What is the current population on MyTestServer?
At the moment MyTestServer is offline, having last been seen 27 hours ago. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 1 players.
Map and rules
On what map does MyTestServer take place?
Size 2,000 and seed 1337 define the procedural map MyTestServer runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on MyTestServer?
You will not find a gather rate in the name of MyTestServer. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is MyTestServer based?
You will find no region published by MyTestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.114.139.3:28015 is its address.
What is the performance like on MyTestServer?
The 48-hour average for server fps stands at 233, never dipping below 226. The world held as many as 13,008 entities: buildings, deployables and the rest. Memory use peaked at 1,188 MB. Players feel a rising entity count and low fps as lag.
Is MyTestServer up, and how good is its uptime?
Offline for now: MyTestServer was last seen 27 hours ago. The uptime it reports puts its last restart at about 51 minutes ago. 9% is the uptime for the last 5 full days, up for 11 of 120 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MyTestServer operate?
On Windows, MyTestServer runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does MyTestServer wipe? What schedule does it follow?
Those resets every few hours are not wipes, so MyTestServer keeps no wipe schedule.
Tags and listings
Where does MyTestServer appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include MyTestServer are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on MyTestServer?
Read off the game's server browser, the tags for MyTestServer are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to MyTestServer?
Enter client.connect 88.114.139.3:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.