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Network live 11,776 servers online 67,745 players aboard 197 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MyTestServer

Offline 88.114.139.3:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 1 players now 100% full
07-day averagepeak 1
#9,769ranktop 44%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75121:0023:0000:0002:0003:0009:00

Hourly average and peak, UTC.

Server performance

010020030040021:0023:0000:0002:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 21:54 UTC 21:54 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Sun 25 Oct, 10:50 UTC 10:50 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct, 10:35 UTC 10:35 UK · 4d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    2.5 days
    Players before
    0
  4. Fri 23 Oct, 11:45 UTC 12:45 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct, 11:03 UTC 12:03 UK · 6d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. RaidLabgroups of 8+ · 29 on average 200 / 50
  3. EU Hub 01EU · groups of 1000+ · 24 on average 12 / 3300
  4. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average 5 / 300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 0 / 40
  6. Warriorsgroups of 8+ · 2 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does MyTestServer place among Rust servers?

Over the past seven days, MyTestServer has climbed to #9,769 for player hours, putting it in the top 44% of all ranked servers.

What is the current population on MyTestServer?

At the moment MyTestServer is offline, having last been seen 27 hours ago. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 1 players.

Map and rules

On what map does MyTestServer take place?

Size 2,000 and seed 1337 define the procedural map MyTestServer runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on MyTestServer?

You will not find a gather rate in the name of MyTestServer. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

In which region is MyTestServer based?

You will find no region published by MyTestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 88.114.139.3:28015 is its address.

What is the performance like on MyTestServer?

The 48-hour average for server fps stands at 233, never dipping below 226. The world held as many as 13,008 entities: buildings, deployables and the rest. Memory use peaked at 1,188 MB. Players feel a rising entity count and low fps as lag.

Is MyTestServer up, and how good is its uptime?

Offline for now: MyTestServer was last seen 27 hours ago. The uptime it reports puts its last restart at about 51 minutes ago. 9% is the uptime for the last 5 full days, up for 11 of 120 hours. 23 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does MyTestServer operate?

On Windows, MyTestServer runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does MyTestServer wipe? What schedule does it follow?

Those resets every few hours are not wipes, so MyTestServer keeps no wipe schedule.

Tags and listings

Where does MyTestServer appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include MyTestServer are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on MyTestServer?

Read off the game's server browser, the tags for MyTestServer are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to MyTestServer?

Enter client.connect 88.114.139.3:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.