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Network live 11,715 servers online 68,833 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Private Rust PvE | Zombies | Scientists | Extra Loot

Offline 88.97.162.126:28015 checked 4h ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 20 players now 5% full
17-day averagepeak 2
#5,361ranktop 24%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75115:0021:0015:0018:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 20:24 UTC 20:24 UK · 15h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Tue 27 Oct, 19:02 UTC 19:02 UK · 17h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Mon 26 Oct, 22:57 UTC 22:57 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Mon 26 Oct, 22:29 UTC 22:29 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Mon 26 Oct, 19:02 UTC 19:02 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct, 16:15 UTC 16:15 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sun 25 Oct, 15:48 UTC 15:48 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Sat 24 Oct, 15:05 UTC 16:05 UK · 3d ago
    World reset
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. EU Hub 01EU · groups of 1000+ · 23 on average 24 / 3300
  3. RaidLabgroups of 8+ · 10 on average 0 / 50
  4. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 0 / 50
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average 2 / 40
  6. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average 4 / 300
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Private Rust PvE | Zombies | Scientists | Extra Loot against other Rust servers?

A seven-day player-hours count places Private Rust PvE | Zombies | Scientists | Extra Loot at #5,361: the top 24% of every ranked server.

How many players are on Private Rust PvE | Zombies | Scientists | Extra Loot right now?

At the moment Private Rust PvE | Zombies | Scientists | Extra Loot is offline, having last been seen 4 hours ago. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 1 players.

Map and rules

What is the current map on Private Rust PvE | Zombies | Scientists | Extra Loot?

A procedural map, generated by the game, is what Private Rust PvE | Zombies | Scientists | Extra Loot runs.

What settings and rules should you know for Private Rust PvE | Zombies | Scientists | Extra Loot?

The name of Private Rust PvE | Zombies | Scientists | Extra Loot gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.

Operator and location

What is the location of Private Rust PvE | Zombies | Scientists | Extra Loot?

There is no region published for Private Rust PvE | Zombies | Scientists | Extra Loot. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 88.97.162.126:28015.

What is the uptime of Private Rust PvE | Zombies | Scientists | Extra Loot, and is it online?

Private Rust PvE | Zombies | Scientists | Extra Loot is offline at the moment, with the last sighting 4 hours ago. 38% is the uptime for the last 5 full days, up for 45 of 120 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.

On what Rust version does Private Rust PvE | Zombies | Scientists | Extra Loot operate?

On Windows, Private Rust PvE | Zombies | Scientists | Extra Loot runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Private Rust PvE | Zombies | Scientists | Extra Loot reset its map?

Those resets every few hours are not wipes, so Private Rust PvE | Zombies | Scientists | Extra Loot keeps no wipe schedule.

Server tags

Where does Private Rust PvE | Zombies | Scientists | Extra Loot appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Private Rust PvE | Zombies | Scientists | Extra Loot are: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Private Rust PvE | Zombies | Scientists | Extra Loot?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Private Rust PvE | Zombies | Scientists | Extra Loot publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Private Rust PvE | Zombies | Scientists | Extra Loot?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 88.97.162.126:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.