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Network live 11,689 servers online 52,794 players aboard 112 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Dev & Sandbox Server

Offline 89.110.125.116:28015 checked 13d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#12,967ranktop 60%
13d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 119 on average 65 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average 160 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 42 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average 1 / 100
  5. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 17 / 100
  6. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 5 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Dev & Sandbox Server compare with other Rust servers in the rankings?

A seven-day player-hours count places My Dev & Sandbox Server at #12,967: the top 60% of every ranked server.

What is the current population on My Dev & Sandbox Server?

At the moment My Dev & Sandbox Server is offline, having last been seen 13 days 1 hours ago.

Map and rules

Which map is active on My Dev & Sandbox Server?

A procedural map, generated by the game, is what My Dev & Sandbox Server runs.

What are the rules on My Dev & Sandbox Server, and what settings does it run?

You will not find a gather rate in the name of My Dev & Sandbox Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of My Dev & Sandbox Server?

There is no region published for My Dev & Sandbox Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 89.110.125.116:28015.

How reliable is My Dev & Sandbox Server, and is it currently online?

Offline for now: My Dev & Sandbox Server was last seen 13 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.

On what Rust version does My Dev & Sandbox Server operate?

On Windows, My Dev & Sandbox Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does My Dev & Sandbox Server reset its map?

To tell its rhythm we would need more of My Dev & Sandbox Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 2 hours.

Server tags

Where does My Dev & Sandbox Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take My Dev & Sandbox Server: Modded Rust servers and Rust build servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on My Dev & Sandbox Server?

The game's server browser picks up these My Dev & Sandbox Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join My Dev & Sandbox Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.110.125.116:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.