Creative Test Server
Offline 89.247.6.201:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, and #441 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 3 / 111
- Rusty AK x10 |BPs|TP|CLANS|SHOP|KIT|SKIN| 10x 1000x x100 x1000 0 / 112
- 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 6 / 150
- New Rusted PVP/E |NoRaid|RaidBase|Barges&more| 2 / 30
- 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 1 / 100
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 141 / 999
Quick answers
From the figures on this page.
Player count
Where does Creative Test Server place among Rust servers?
In the top 36% of all ranked servers sits Creative Test Server, at #8,121 on hours played over seven days. Ranked against other quad servers, it comes in at #441.
Is Creative Test Server busy at the moment?
At the moment Creative Test Server is offline, having last been seen 6 days 16 hours ago. The seven-day figures show an average of 2 players and a peak of 3.
Map and rules
On what map does Creative Test Server take place?
Generated by the game with seed 1234, the procedural map on Creative Test Server is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Creative Test Server, and what settings does it run?
The name of Creative Test Server gives no gather rate. The cap on a group is 4 players (quad). softcore is the mode, Facepunch's gentler ruleset: some of your loot is kept. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Creative Test Server based?
No region is published by Creative Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 89.247.6.201:28015.
What is the uptime of Creative Test Server, and is it online?
Offline for now: Creative Test Server was last seen 6 days 16 hours ago. 4% is the uptime for the last 7 full days, up for 6 of 168 hours. 19 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Creative Test Server using?
The version on Creative Test Server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Creative Test Server reset its map?
To tell its rhythm we would need more of Creative Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 8 days 19 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Creative Test Server part of?
These Rust Wipe Tracker lists take Creative Test Server: Modded Rust servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on Creative Test Server?
The game's server browser picks up these Creative Test Server tags: gmsoftcore (Game mode): An easier ruleset, Softcore; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Creative Test Server?
Enter client.connect 89.247.6.201:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.