Wizla's Test Server
Offline 90.253.106.5:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 216 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 157 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 31 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 45 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 19 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 39 / 100
Quick answers
From the figures on this page.
Population
Where does Wizla's Test Server place among Rust servers?
In the top 63% of all ranked servers sits Wizla's Test Server, at #13,733 on hours played over seven days.
What is the current population on Wizla's Test Server?
At the moment Wizla's Test Server is offline, having last been seen 10 days 2 hours ago.
Server rules
What settings and rules should you know for Wizla's Test Server?
The name of Wizla's Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get build & creative here, building in a sandbox, gathering off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does Wizla's Test Server run from?
You will find no region published by Wizla's Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 90.253.106.5:28015.
How reliable is Wizla's Test Server, and is it currently online?
Wizla's Test Server is offline at the moment, with the last sighting 10 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 October 2026.
On what Rust version does Wizla's Test Server operate?
The version on Wizla's Test Server is Rust network protocol 2634 and build 167231, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Wizla's Test Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Wizla's Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 10 days 2 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Wizla's Test Server part of?
The Rust Wipe Tracker lists that include Wizla's Test Server are: Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Wizla's Test Server?
Read off the game's server browser, the tags for Wizla's Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^c (Creative): A sandbox where you build what you like and skip gathering; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Wizla's Test Server?
Enter client.connect 90.253.106.5:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.