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Network live 11,672 servers online 34,284 players aboard 85 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Zache Local Build Server

Offline 91.125.185.195:28015 checked 10d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 51 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 142 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average 72 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 4 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 2 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 17 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Zache Local Build Server against other Rust servers?

A seven-day player-hours count places Zache Local Build Server at #15,322: the top 70% of every ranked server.

What is the current population on Zache Local Build Server?

At the moment Zache Local Build Server is offline, having last been seen 10 days 17 hours ago.

Map and rules

Which settings and rules apply on Zache Local Build Server?

No gather rate appears in the name of Zache Local Build Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What location does Zache Local Build Server run from?

There is no region published for Zache Local Build Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 91.125.185.195:28015 is its address.

Is Zache Local Build Server up, and how good is its uptime?

The current status for Zache Local Build Server is offline, last seen 10 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Zache Local Build Server operate?

The version on Zache Local Build Server is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does Zache Local Build Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Zache Local Build Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 9 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Zache Local Build Server part of?

These Rust Wipe Tracker lists take Zache Local Build Server: Modded Rust servers and Rust build servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Zache Local Build Server?

The game's server browser picks up these Zache Local Build Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Zache Local Build Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.125.185.195:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.