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Network live 11,795 servers online 86,398 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TheLastOfRust Premium Hardcore PvE Zombie Survival

Online 91.229.114.2:28035 checked 10m ago

teams off moddedcarbonhardcore
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
27-day averagepeak 7
#2,370ranktop 11%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13 daysusual gapbetween real wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

The first 48 hours of its last wipes

Wed 14 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 18:25 UTC 19:25 UK · 13d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 18:02 UTC FW 19:02 UK · 26d ago
    Force wipe delivered
    Peak
    13
    Crowd
    halved by day 8
    Lasted
    13 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average 5 / 100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average 0 / 50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average 1 / 50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average 1 / 50
  5. ほしラス2EA · no group limit · 1 on average 1 / 50
  6. ShockRust | Blue | NoLimitno group limit · 156 on average 201 / 500
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of TheLastOfRust Premium Hardcore PvE Zombie Survival against other Rust servers?

In the top 11% of all ranked servers sits TheLastOfRust Premium Hardcore PvE Zombie Survival, at #2,370 on hours played over seven days.

What is the current population on TheLastOfRust Premium Hardcore PvE Zombie Survival?

Checking now: 0 players on 100 slots at TheLastOfRust Premium Hardcore PvE Zombie Survival. The seven-day figures show an average of 2 players and a peak of 7. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 4 players.

Map and rules

What is the current map on TheLastOfRust Premium Hardcore PvE Zombie Survival?

Size 4,096 is the procedural map on TheLastOfRust Premium Hardcore PvE Zombie Survival, which the game generates. Its name for the map: Custom Map.

What settings and rules should you know for TheLastOfRust Premium Hardcore PvE Zombie Survival?

You will not find a gather rate in the name of TheLastOfRust Premium Hardcore PvE Zombie Survival. It states no limit on group size. hardcore is the mode, The toughest mode Facepunch runs. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is TheLastOfRust Premium Hardcore PvE Zombie Survival based?

You will find no region published by TheLastOfRust Premium Hardcore PvE Zombie Survival. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 91.229.114.2:28035 is its address.

How smoothly does TheLastOfRust Premium Hardcore PvE Zombie Survival run?

Server fps over the last 48 hours averaged 60; the lowest was 50. The world held as many as 106,902 entities: buildings, deployables and the rest. Memory use peaked at 4,576 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is TheLastOfRust Premium Hardcore PvE Zombie Survival up, and how good is its uptime?

You can find TheLastOfRust Premium Hardcore PvE Zombie Survival online at present. About 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is TheLastOfRust Premium Hardcore PvE Zombie Survival using?

On Linux, TheLastOfRust Premium Hardcore PvE Zombie Survival runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on TheLastOfRust Premium Hardcore PvE Zombie Survival?

At their busiest, its recent wipes drew an average of 9 players. On the latest wipe, 46 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 8.

When does TheLastOfRust Premium Hardcore PvE Zombie Survival wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of TheLastOfRust Premium Hardcore PvE Zombie Survival's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 20 hours.

Tags and listings

Where does TheLastOfRust Premium Hardcore PvE Zombie Survival appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TheLastOfRust Premium Hardcore PvE Zombie Survival are: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What is the meaning of the server tags on TheLastOfRust Premium Hardcore PvE Zombie Survival?

gmhardcore (Game mode): Hardcore rules, which are harsher; mp100 (Max players): Slot count: 100; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags TheLastOfRust Premium Hardcore PvE Zombie Survival publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join TheLastOfRust Premium Hardcore PvE Zombie Survival?

Enter client.connect 91.229.114.2:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp100
Max players Slot count: 100.
ts0
Group limit You can't form teams here.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.