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Network live 11,882 servers online 97,865 players aboard 398 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JRs

Online NA · us5 91.229.114.90:28120 checked 10m ago

vanilla
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 25 players now 0% full
07-day averagepeak 1
#5,578ranktop 25% · #931 in NA
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 01:56 UTC 02:56 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 21:21 UTC 22:21 UK · 26d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    20.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average 38 / 250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 27 / 250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 207 on average 152 / 250
  4. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 160 on average 114 / 200
  5. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average 7 / 100
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average 17 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does JRs place among Rust servers?

Ranked #5,578 on player hours over the last seven days, JRs is #931 in North America and in the top 25% of all ranked servers.

What is the current population on JRs?

Checking now: 0 players on 25 slots at JRs. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.

Server rules

Which map is active on JRs?

Size 4,500 and seed 722508191 define the procedural map JRs runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on JRs, and what settings does it run?

You will not find a gather rate in the name of JRs. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

Server details

What location does JRs run from?

With its NA tag, JRs places itself in North America, and the region code is us5. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 91.229.114.90:28120.

How smoothly does JRs run?

The 48-hour average for server fps stands at 53, never dipping below 32. Buildings, deployables and all the rest of the world pushed its entity count as high as 125,218. Memory use peaked at 3,519 MB. Players feel a rising entity count and low fps as lag.

How reliable is JRs, and is it currently online?

You can find JRs online at present. The uptime it reports puts its last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does JRs operate?

On Linux, JRs runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on JRs?

The average busiest point of its recent wipes was 0 players. After 1 hours the latest wipe's crowd hit its peak.

On what schedule does JRs reset its map?

Its rhythm cannot yet be told: too few of JRs's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 6 days 14 hours.

Tags and filters

Where does JRs appear in Rust Wipe Tracker lists and filters?

You will find JRs on the following Rust Wipe Tracker lists: Rust community servers, unmodded, North America Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on JRs?

gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): It holds 25 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $rus5 (Region code): Region code for this server: us5; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; NA (North America): Server browser category: North America are the tags JRs publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join JRs?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.229.114.90:28120.

Server tags

what each one means

Published as mp25,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players It holds 25 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$rus5
Region code Region code for this server: us5.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Region

NA
North America Server browser category: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.