Private Test Server
Offline 92.208.173.189:28015 checked 16h ago
Resets: 10 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 09:02 UTC 09:02 UK · 17h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 28 Oct, 05:51 UTC 05:51 UK · 20h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct, 10:11 UTC 10:11 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 18:06 UTC 18:06 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 09:53 UTC 09:53 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 08:40 UTC 08:40 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct, 07:49 UTC 07:49 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct, 14:23 UTC 15:23 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 09:39 UTC 10:39 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct, 07:20 UTC 08:20 UK · 4d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Show all 12 wipes
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Sun 27 Sep, 11:13 UTC 12:13 UK · 31d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 26.8 days
- Players before
- 0
-
Sun 20 Sep, 12:54 UTC 13:54 UK · 38d agoWorld reset
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 1
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 69 / 300
- EU Hub 01 9 / 3300
- RaidLab 200 / 50
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 3 / 300
- A Shockbyte Rust Server 1 / 40
- [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 0 / 50
Quick answers
From the figures on this page.
Player activity
How does Private Test Server compare with other Rust servers in the rankings?
In the top 32% of all ranked servers sits Private Test Server, at #7,056 on hours played over seven days.
How many players are on Private Test Server right now?
The last sighting of Private Test Server was 16 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.
Rules and settings
What is the current map on Private Test Server?
A procedural map, generated by the game, is what Private Test Server runs.
What settings and rules should you know for Private Test Server?
No gather rate appears in the name of Private Test Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Private Test Server based?
No region is published by Private Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 92.208.173.189:28015.
What is the uptime of Private Test Server, and is it online?
The current status for Private Test Server is offline, last seen 16 hours ago. 14% is the uptime for the last 7 full days, up for 23 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
On what Rust version does Private Test Server operate?
The version on Private Test Server is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Private Test Server wipe, and at what times?
No wipe schedule here: Private Test Server changes world every few hours, and none of those resets counts as a wipe.
Server tags
On Rust Wipe Tracker, which lists and filters is Private Test Server part of?
These Rust Wipe Tracker lists take Private Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Private Test Server?
The game's server browser picks up these Private Test Server tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Private Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.208.173.189:28015.