Skip to the page
Network live 11,881 servers online 95,949 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Damaged Gamers Creative

Online 92.238.195.246:28013 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#15,005ranktop 68%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average 193 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average 59 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average 30 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average 25 / 100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 29 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average 14 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Damaged Gamers Creative against other Rust servers?

Over the past seven days, Damaged Gamers Creative has climbed to #15,005 for player hours, putting it in the top 68% of all ranked servers.

What is the current population on Damaged Gamers Creative?

The current count is 0 players on 10 slots for Damaged Gamers Creative. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 12:00 UTC, averaging 0 players.

Map and rules

On what map does Damaged Gamers Creative take place?

The game generates the procedural map on Damaged Gamers Creative at size 4,500 with seed 19782634. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Damaged Gamers Creative, and what settings does it run?

The name of Damaged Gamers Creative gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What location does Damaged Gamers Creative run from?

No region is published by Damaged Gamers Creative. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 92.238.195.246:28013.

Does Damaged Gamers Creative perform well?

Averaged over the last 48 hours, server fps was 55, with a low of 45. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,826. Memory use peaked at 4,003 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Damaged Gamers Creative up, and how good is its uptime?

Damaged Gamers Creative is up and online at the moment. About 2 days 17 hours ago is when it last restarted, judged by the uptime it gives. It was up 149 of 168 hours over the last 7 full days, 89% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Damaged Gamers Creative using?

On Windows, Damaged Gamers Creative runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Damaged Gamers Creative wipe, and at what times?

Its rhythm cannot yet be told: too few of Damaged Gamers Creative's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 22 hours.

Tags and filters

Where does Damaged Gamers Creative appear across the Rust Wipe Tracker lists and filters?

You will find Damaged Gamers Creative on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Creative Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Damaged Gamers Creative?

The game's server browser picks up these Damaged Gamers Creative tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Damaged Gamers Creative?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 92.238.195.246:28013.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.