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Network live 11,633 servers online 42,563 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Build System Dev

Offline 93.2.254.19:28015 checked 23d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,783ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 3 Oct, 23:38 UTC 00:38 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct, 11:07 UTC 12:07 UK · 25d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average 44 / 999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average 66 / 999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average 104 / 150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average 84 / 150
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 15 / 100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average 18 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Build System Dev against other Rust servers?

A seven-day player-hours count places Build System Dev at #13,783: the top 61% of every ranked server.

How many players are on Build System Dev right now?

The last sighting of Build System Dev was 23 days 10 hours ago; it is offline right now.

Map and rules

On what map does Build System Dev take place?

A procedural map, generated by the game, is what Build System Dev runs.

Which settings and rules apply on Build System Dev?

No gather rate appears in the name of Build System Dev. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Build System Dev based?

No region is published by Build System Dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 93.2.254.19:28015.

Is Build System Dev up, and how good is its uptime?

Offline for now: Build System Dev was last seen 23 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

What Rust version is Build System Dev using?

The version on Build System Dev is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Build System Dev when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. 17 hours after the latest wipe, the crowd reached its peak.

How often does Build System Dev wipe, and at what times?

Its rhythm cannot yet be told: too few of Build System Dev's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 8 hours have passed since this world was made.

Server tags

Where does Build System Dev appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Build System Dev are: Modded Rust servers and Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Build System Dev?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Build System Dev publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Build System Dev?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.2.254.19:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.