RUST COMBAT | Training
Offline 95.165.66.56:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 23 Oct, 12:36 UTC 13:36 UK · 5d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 19 Oct, 12:51 UTC 13:51 UK · 9d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Fri 16 Oct, 12:07 UTC 13:07 UK · 12d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 2
-
Thu 15 Oct, 18:10 UTC 19:10 UK · 13d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Fri 9 Oct, 02:18 UTC 03:18 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.7 days
- Players before
- 1
-
Thu 8 Oct, 01:11 UTC 02:11 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 40 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 129 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 54 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 9 / 100
- AQRUX RUST BUILD | CREATIVE | SANDBOX 8 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 19 / 100
Quick answers
From the figures on this page.
Player count
Where does RUST COMBAT | Training place among Rust servers?
A seven-day player-hours count places RUST COMBAT | Training at #7,052: the top 32% of every ranked server.
What is the current population on RUST COMBAT | Training?
At the moment RUST COMBAT | Training is offline, having last been seen 2 days 8 hours ago. Averaged over the past week: 0 players, peaking at 4.
Rules and settings
What are the rules on RUST COMBAT | Training, and what settings does it run?
No gather rate appears in the name of RUST COMBAT | Training. A group holds no more than 20 players. combat training is the mode, aim and PvP drills, with loot provided. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does RUST COMBAT | Training run from?
No region is published by RUST COMBAT | Training. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 95.165.66.56:28015 is its address.
Is RUST COMBAT | Training up, and how good is its uptime?
RUST COMBAT | Training is offline at the moment, with the last sighting 2 days 8 hours ago. It was up 46 of 168 hours over the last 7 full days, 27% of the time. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does RUST COMBAT | Training operate?
The version on RUST COMBAT | Training is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on RUST COMBAT | Training when wipe day arrives?
The average busiest point of its recent wipes was 6 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 67% of recent wipes. Where that did not hold, it dropped below half by day 1.
On what schedule does RUST COMBAT | Training reset its map?
No next wipe can be predicted for RUST COMBAT | Training, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 9 hours have passed since this world was made.
Server tags
Where does RUST COMBAT | Training appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RUST COMBAT | Training: Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RUST COMBAT | Training?
The game's server browser picks up these RUST COMBAT | Training tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): It holds 40 slots; ts20 (Group limit): Teams are limited to 20 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^c (Creative): A sandbox where you build what you like and skip gathering; ^d (Combat training): Practise aim and PvP, with loot given to you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join RUST COMBAT | Training?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 95.165.66.56:28015.