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Network live 11,707 servers online 67,519 players aboard 111 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hello Darkness Builder map

Offline 97.171.185.161:28017 checked 20h ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
17-day averagepeak 1
#8,664ranktop 39%
2d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75103:0005:0008:0010:0013:0015:00

Hourly average and peak, UTC.

Server performance

025507510003:0005:0008:0010:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average 7 / 200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average 5 / 50
  3. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average 4 / 30
  4. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average 1 / 200
  5. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 1 / 200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average 2 / 30
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Hello Darkness Builder map against other Rust servers?

In the top 39% of all ranked servers sits Hello Darkness Builder map, at #8,664 on hours played over seven days.

How many players are on Hello Darkness Builder map right now?

The last sighting of Hello Darkness Builder map was 20 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 04:00 UTC with an average of 1 players.

Rules and settings

On what map does Hello Darkness Builder map take place?

Generated by the game with seed 408953264, the procedural map on Hello Darkness Builder map is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Hello Darkness Builder map, and what settings does it run?

The name of Hello Darkness Builder map gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Hello Darkness Builder map based?

You will find no region published by Hello Darkness Builder map. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 97.171.185.161:28017 is its address.

How smoothly does Hello Darkness Builder map run?

Server fps over the last 48 hours averaged 70; the lowest was 56. Buildings, deployables and all the rest of the world pushed its entity count as high as 51,797. Memory use peaked at 1,605 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Hello Darkness Builder map up, and how good is its uptime?

Offline for now: Hello Darkness Builder map was last seen 20 hours ago. The uptime it reports puts its last restart at about 11 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is Hello Darkness Builder map using?

Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness Builder map runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How often does Hello Darkness Builder map wipe, and at what times?

There are too few of Hello Darkness Builder map's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 4 hours have passed since this world was made.

Tags and listings

Where does Hello Darkness Builder map appear in Rust Wipe Tracker lists and filters?

You will find Hello Darkness Builder map on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Hello Darkness Builder map?

gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hello Darkness Builder map publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Hello Darkness Builder map?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 97.171.185.161:28017.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.