Skip to the page
Network live 11,665 servers online 33,246 players aboard 81 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hello Darkness Builder map

Offline 97.247.19.87:28017 checked 2d ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ ? players now
07-day averagepeak 1
#9,413ranktop 42%
2d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average 9 / 200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average 0 / 50
  3. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average 0 / 30
  4. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average 2 / 200
  5. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 3 / 200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average 0 / 30
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Hello Darkness Builder map against other Rust servers?

In the top 42% of all ranked servers sits Hello Darkness Builder map, at #9,413 on hours played over seven days.

Is Hello Darkness Builder map busy at the moment?

At the moment Hello Darkness Builder map is offline, having last been seen 2 days ago. Averaged over the past week: 0 players, peaking at 1.

Map and rules

Which map is active on Hello Darkness Builder map?

Generated by the game with seed 408953264, the procedural map on Hello Darkness Builder map is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Hello Darkness Builder map?

You will not find a gather rate in the name of Hello Darkness Builder map. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Hello Darkness Builder map based?

No region is published by Hello Darkness Builder map. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 97.247.19.87:28017 is its address.

Is Hello Darkness Builder map up, and how good is its uptime?

The current status for Hello Darkness Builder map is offline, last seen 2 days ago. 8% is the uptime for the last 2 full days, up for 4 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

On what Rust version does Hello Darkness Builder map operate?

The version on Hello Darkness Builder map is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Hello Darkness Builder map reset its map?

To tell its rhythm we would need more of Hello Darkness Builder map's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since this world was made.

Tags and listings

Where does Hello Darkness Builder map appear across the Rust Wipe Tracker lists and filters?

You will find Hello Darkness Builder map on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on Hello Darkness Builder map?

gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Hello Darkness Builder map publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Hello Darkness Builder map?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 97.247.19.87:28017.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.