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Network live 11,701 servers online 40,419 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hello Darkness Builder map

Offline 97.247.33.103:28017 checked 23h ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,349ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Server performance

02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average 6 / 200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average 0 / 50
  3. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average 1 / 30
  4. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average 2 / 200
  5. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average 1 / 200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average 0 / 30
Help desk

Quick answers

From the figures on this page.

Player count

Where does Hello Darkness Builder map place among Rust servers?

Over the past seven days, Hello Darkness Builder map has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.

Is Hello Darkness Builder map busy at the moment?

At the moment Hello Darkness Builder map is offline, having last been seen 23 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does Hello Darkness Builder map take place?

Size 3,000 and seed 408953264 define the procedural map Hello Darkness Builder map runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Hello Darkness Builder map?

You will not find a gather rate in the name of Hello Darkness Builder map. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Hello Darkness Builder map based?

You will find no region published by Hello Darkness Builder map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 97.247.33.103:28017.

Does Hello Darkness Builder map perform well?

Server fps over the last 48 hours averaged 61; the lowest was 46. The world held as many as 51,701 entities: buildings, deployables and the rest. 1,704 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Hello Darkness Builder map, and is it currently online?

Offline for now: Hello Darkness Builder map was last seen 23 hours ago. About 22 hours ago is when it last restarted, judged by the uptime it gives. Across the last 1 full day, uptime came to 12%: 3 of 24 hours. It was first seen by Rust Wipe Tracker on 27 October 2026.

On what Rust version does Hello Darkness Builder map operate?

On Windows, Hello Darkness Builder map runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

On what schedule does Hello Darkness Builder map reset its map?

There are too few of Hello Darkness Builder map's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 18 hours have passed since this world was made.

Tags and listings

Where does Hello Darkness Builder map appear in Rust Wipe Tracker lists and filters?

You will find Hello Darkness Builder map on the following Rust Wipe Tracker lists: Modded Rust servers, Rust build servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Hello Darkness Builder map?

Read off the game's server browser, the tags for Hello Darkness Builder map are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Hello Darkness Builder map?

Enter client.connect 97.247.33.103:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.