[US] Skippy's Test Lab | 5x | PVE |
Offline NA 98.2.204.240:28015 checked 16h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 23h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 23hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade 7 / 200
- AnythingGoes | 100x PvP | No BP | Kits | MyMini 5 / 50
- Builders Like Us 3 / 100
- TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! 2 / 200
- Zyzzx's Hangout2 0 / 50
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 76 / 999
Quick answers
From the figures on this page.
Player count
What is the ranking of [US] Skippy's Test Lab | 5x | PVE | against other Rust servers?
On player hours over the last seven days, [US] Skippy's Test Lab | 5x | PVE | ranks #5,558 overall and #928 in North America, in the top 25% of all ranked servers.
How many players are on [US] Skippy's Test Lab | 5x | PVE | right now?
The last sighting of [US] Skippy's Test Lab | 5x | PVE | was 16 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 06:00 UTC with an average of 1 players.
Rules and settings
What is the current map on [US] Skippy's Test Lab | 5x | PVE |?
Generated by the game with seed 1337, the procedural map on [US] Skippy's Test Lab | 5x | PVE | is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for [US] Skippy's Test Lab | 5x | PVE |?
Gather rate on [US] Skippy's Test Lab | 5x | PVE | is 5x, as its name says. Up to 8 players can join a group, the default for the game. build & creative is the mode, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Server details
What location does [US] Skippy's Test Lab | 5x | PVE | run from?
Its NA tag puts [US] Skippy's Test Lab | 5x | PVE | in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 98.2.204.240:28015.
How smoothly does [US] Skippy's Test Lab | 5x | PVE | run?
The 48-hour average for server fps stands at 145, never dipping below 56. The world held as many as 90,299 entities: buildings, deployables and the rest. The highest memory reading was 3,524 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of [US] Skippy's Test Lab | 5x | PVE |, and is it online?
The current status for [US] Skippy's Test Lab | 5x | PVE | is offline, last seen 16 hours ago. About 9 hours ago is when it last restarted, judged by the uptime it gives. It was up 96 of 168 hours over the last 7 full days, 57% of the time. 19 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [US] Skippy's Test Lab | 5x | PVE | using?
The version on [US] Skippy's Test Lab | 5x | PVE | is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does [US] Skippy's Test Lab | 5x | PVE | reset its map?
This next-wipe estimate for [US] Skippy's Test Lab | 5x | PVE | is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 25 days 19 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does [US] Skippy's Test Lab | 5x | PVE | appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [US] Skippy's Test Lab | 5x | PVE | are: 5x Rust servers: wipes and live counts, Modded Rust servers, Rust build servers, Creative Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
How should you read the tags on [US] Skippy's Test Lab | 5x | PVE |?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^c (Creative): A sandbox where you build what you like and skip gathering; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser files it under North America are the tags [US] Skippy's Test Lab | 5x | PVE | publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join [US] Skippy's Test Lab | 5x | PVE |?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 98.2.204.240:28015.
