dill.moe
Offline 104.130.220.21:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 4h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 4hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Monthly| 258 / 300
- [EU East] Facepunch 4 102 / 350
- [EU] Facepunch 1 155 / 400
- Rustopia.gg - US Large 51 / 200
- Rustafied.com - EU Long - Large 94 / 100
Quick answers
From the figures on this page.
Population
Where does dill.moe place among Rust servers?
In the top 71% of all ranked servers sits dill.moe, at #16,003 on hours played over seven days.
Is dill.moe busy at the moment?
At the moment dill.moe is offline, having last been seen 25 days 7 hours ago.
Map and rules
What is the current map on dill.moe?
The map on dill.moe is procedural, produced by the game.
What settings and rules should you know for dill.moe?
You will not find a gather rate in the name of dill.moe. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does dill.moe run from?
No region is published by dill.moe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 104.130.220.21:28015 is its address.
How reliable is dill.moe, and is it currently online?
dill.moe is offline at the moment, with the last sighting 25 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is dill.moe using?
Rust network protocol 2634 and build 166652 on Linux is what dill.moe runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does dill.moe wipe? What schedule does it follow?
The estimate for dill.moe's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 25 days 8 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Server tags
On Rust Wipe Tracker, which lists and filters is dill.moe part of?
The Rust Wipe Tracker lists that include dill.moe are: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on dill.moe?
gmrust (Game mode): Survival in standard Rust; mp350 (Max players): It holds 350 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged are the tags dill.moe publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to dill.moe?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 104.130.220.21:28015.