Slaboto4nik
Offline 109.252.48.116:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 15h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 15hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Monthly| 73 / 200
- [EU East] Facepunch 4 23 / 350
- [EU] Facepunch 1 63 / 400
- Rustopia.gg - US Large 120 / 200
- Rustafied.com - EU Long - Large 44 / 100
Quick answers
From the figures on this page.
Player count
Where does Slaboto4nik place among Rust servers?
In the top 61% of all ranked servers sits Slaboto4nik, at #13,868 on hours played over seven days.
How many players are on Slaboto4nik right now?
At the moment Slaboto4nik is offline, having last been seen 25 days 23 hours ago.
Server rules
On what map does Slaboto4nik take place?
The map on Slaboto4nik is procedural, produced by the game.
What settings and rules should you know for Slaboto4nik?
You will not find a gather rate in the name of Slaboto4nik. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Slaboto4nik run from?
There is no region published for Slaboto4nik. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.252.48.116:28015 is its address.
Is Slaboto4nik up, and how good is its uptime?
The current status for Slaboto4nik is offline, last seen 25 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Slaboto4nik using?
Rust network protocol 2634 and build 166494 on Windows is what Slaboto4nik runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Slaboto4nik wipe, and at what times?
The estimate for Slaboto4nik's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 4 hours. A wipe every month is the schedule given in its tags.
Server tags
On Rust Wipe Tracker, which lists and filters is Slaboto4nik part of?
The Rust Wipe Tracker lists that include Slaboto4nik are: Rust community servers, unmodded and Vanilla Rust servers. On the server list, apply Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on Slaboto4nik?
The game's server browser picks up these Slaboto4nik tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Slaboto4nik?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 109.252.48.116:28015.