[EU/UA] | RustWar | Classic | Vanilla | Europe
Online EU 109.95.32.197:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 21h.
The force wipe · high confidenceComing wipes
- 7d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 21hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:57 UTC FW 18:57 UK · 27d agoForce wipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 339 / 400
- Rusty Moose |EU Monthly| 251 / 300
- [EU East] Facepunch 4 118 / 350
- [EU] Facepunch 1 169 / 400
- Rustafied.com - EU Long - Large 121 / 175
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 99 / 300
Quick answers
From the figures on this page.
Population
Where does [EU/UA] | RustWar | Classic | Vanilla | Europe place among Rust servers?
On player hours over the last seven days, [EU/UA] | RustWar | Classic | Vanilla | Europe ranks #4,112 overall and #1,478 in Europe, in the top 19% of all ranked servers.
What is the current population on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The current count is 1 players on 50 slots for [EU/UA] | RustWar | Classic | Vanilla | Europe. Averaged over the past week: 0 players, peaking at 3. The busiest hour over the last 48 hours was 11:00 UTC, averaging 2 players.
Server rules
What is the current map on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Generated by the game with seed 1798175239, the procedural map on [EU/UA] | RustWar | Classic | Vanilla | Europe is size 4,250. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [EU/UA] | RustWar | Classic | Vanilla | Europe, and what settings does it run?
You will not find a gather rate in the name of [EU/UA] | RustWar | Classic | Vanilla | Europe. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
About the server
What location does [EU/UA] | RustWar | Classic | Vanilla | Europe run from?
Its EU tag puts [EU/UA] | RustWar | Classic | Vanilla | Europe in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 109.95.32.197:28015 is its address.
What is the performance like on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Averaged over the last 48 hours, server fps was 68, with a low of 54. The world held as many as 103,022 entities: buildings, deployables and the rest. The highest memory reading was 3,288 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of [EU/UA] | RustWar | Classic | Vanilla | Europe, and is it online?
Right now, [EU/UA] | RustWar | Classic | Vanilla | Europe is online. About 18 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [EU/UA] | RustWar | Classic | Vanilla | Europe operate?
On Linux, [EU/UA] | RustWar | Classic | Vanilla | Europe runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on [EU/UA] | RustWar | Classic | Vanilla | Europe?
The average busiest point of its recent wipes was 6 players. On the latest wipe, 22 hours passed before the crowd peaked.
When does [EU/UA] | RustWar | Classic | Vanilla | Europe wipe? What schedule does it follow?
Once a month is all [EU/UA] | RustWar | Classic | Vanilla | Europe wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 3 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
Where does [EU/UA] | RustWar | Classic | Vanilla | Europe appear across the Rust Wipe Tracker lists and filters?
You will find [EU/UA] | RustWar | Classic | Vanilla | Europe on the following Rust Wipe Tracker lists: Rust servers in Europe, Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on [EU/UA] | RustWar | Classic | Vanilla | Europe?
Read off the game's server browser, the tags for [EU/UA] | RustWar | Classic | Vanilla | Europe are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; EU (Europe): In the server browser it appears under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join [EU/UA] | RustWar | Classic | Vanilla | Europe?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 109.95.32.197:28015.
