solo
Offline EA 133.117.77.58:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 19h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 19hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - SEA Long 44 / 200
- Rustafied.com - SEA Long 6 / 100
- [SEA] Facepunch Premium 1 7 / 250
- [SEA] Facepunch 1 3 / 300
- RustGalaxy Nexus Japan 3 / 50
- nomarust LL | JP | Vanilla | Monthly 0 / 200
Quick answers
From the figures on this page.
Player count
Where does solo place among Rust servers?
On player hours over the last seven days, solo ranks #16,019 overall and #493 in Asia, in the top 69% of all ranked servers.
How many players are on solo right now?
At the moment solo is offline, having last been seen 27 days 2 hours ago.
Rules and settings
Which map is active on solo?
Size 4,000 and seed 1234567 define the procedural map solo runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on solo, and what settings does it run?
No gather rate appears in the name of solo. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of solo?
Its EA tag puts solo in Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 133.117.77.58:28015 is its address.
How reliable is solo, and is it currently online?
Offline for now: solo was last seen 27 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does solo operate?
The version on solo is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does solo reset its map?
This next-wipe estimate for solo is based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 44 days 5 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and listings
Where does solo appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take solo: Rust community servers, unmodded and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on solo?
Read off the game's server browser, the tags for solo are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; EA (East Asia): In the server browser it appears under East Asia. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join solo?
Enter client.connect 133.117.77.58:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.