[Local] Build & Practice Server
Offline 133.201.143.224:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 20:00 UTC FW 21:00 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep, 10:05 UTC 11:05 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 【南瓜】Build-Test 3 / 101
- Raichu Staging | F1 Spawn | Noclip | DLC Unlocked 5 / 25
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 159 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 190 / 999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 46 / 150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 22 / 100
Quick answers
From the figures on this page.
Player count
How does [Local] Build & Practice Server compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits [Local] Build & Practice Server, at #13,890 on hours played over seven days.
How many players are on [Local] Build & Practice Server right now?
The last sighting of [Local] Build & Practice Server was 24 days 15 hours ago; it is offline right now.
Rules and settings
Which map is active on [Local] Build & Practice Server?
A procedural map, generated by the game, is what [Local] Build & Practice Server runs.
What are the rules on [Local] Build & Practice Server, and what settings does it run?
The name of [Local] Build & Practice Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does [Local] Build & Practice Server run from?
There is no region published for [Local] Build & Practice Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 133.201.143.224:28015.
What is the uptime of [Local] Build & Practice Server, and is it online?
Offline for now: [Local] Build & Practice Server was last seen 24 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [Local] Build & Practice Server using?
On Windows, [Local] Build & Practice Server runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on [Local] Build & Practice Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
When does [Local] Build & Practice Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of [Local] Build & Practice Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 4 hours.
Tags and listings
Where does [Local] Build & Practice Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [Local] Build & Practice Server are: Rust build servers and Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on [Local] Build & Practice Server?
Read off the game's server browser, the tags for [Local] Build & Practice Server are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join [Local] Build & Practice Server?
Enter client.connect 133.201.143.224:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.