Skip to the page
Network live 11,878 servers online 98,796 players aboard 404 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 7m ago

vanilla
Tracking number · connect
Wipe progress · wiped 4h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
7/ 25 players now 28% full
27-day averagepeak 12
#2,477ranktop 11% · #957 in EU
4h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0510152017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 12:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304017:0002:0011:0021:0006:0015:00Wiped Thu 29 Oct, 12:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
25wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 12:01 UTC 12:01 UK · 4h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct, 08:58 UTC 09:58 UK · 10d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    –
    Players before
    3
  3. Wed 14 Oct, 19:21 UTC 20:21 UK · 14d ago
    Wipe delivered
    Peak
    11
    Crowd
    held half
    Lasted
    4.6 days
    Players before
    1
  4. Thu 1 Oct, 17:17 UTC FW 18:17 UK · 27d ago
    Force wipe delivered
    Peak
    57 +10 queue
    Crowd
    halved by day 1
    Lasted
    13.1 days
    Players before
    41
  5. Thu 1 Oct, 09:07 UTC 10:07 UK · 28d ago
    Wipe delivered
    Peak
    57 +10 queue
    Crowd
    –
    Lasted
    0.3 days
    Players before
    8
  6. Thu 24 Sep, 11:06 UTC 12:06 UK · 35d ago
    Wipe delivered
    Peak
    18
    Crowd
    held half
    Lasted
    6.9 days
    Players before
    5
  7. Tue 22 Sep, 19:53 UTC 20:53 UK · 36d ago
    Wipe delivered
    Peak
    18
    Crowd
    –
    Lasted
    1.6 days
    Players before
    5
  8. Thu 17 Sep, 06:19 UTC 07:19 UK · 42d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    5.6 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 192 / 999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average 9 / 100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 33 / 100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average 35 / 150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average 23 / 50
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average 10 / 50
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked against other Rust servers?

Ranked #2,477 on player hours over the last seven days, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #957 in Europe and in the top 11% of all ranked servers.

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked busy at the moment?

Checking now: 7 players on 25 slots at Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. Averaged over the past week: 2 players, peaking at 12. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 9 players.

Rules and settings

On what map does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked take place?

Size 4,000 and seed 201026 define the procedural map Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

You will not find a gather rate in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. 8 players is the group limit, since the game's default applies. It runs build & creative, no gathering, just sandbox building. The server browser files it under Community, as a community server. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

With its EU tag, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked places itself in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.248.134.200:28014 is its address.

How smoothly does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

Server fps over the last 48 hours averaged 30; the lowest was 21. The world held as many as 97,000 entities: buildings, deployables and the rest. The highest memory reading was 2,478 MB. Players feel a rising entity count and low fps as lag.

How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it currently online?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is up and online at the moment. The uptime it reports puts its last restart at about 3 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked operate?

On Linux, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs Rust network protocol 2636 and build 169638. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked handle its wipe days?

25 players is the average peak across its recent wipes. On the latest wipe, 8 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 75% of recent wipes. In the other cases it sank under half by day 1.

When does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe? What schedule does it follow?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 4 hours.

Server tags

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear across the Rust Wipe Tracker lists and filters?

You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on the following Rust Wipe Tracker lists: Rust servers in Europe, Rust build servers, Creative Rust servers and Vanilla Rust servers. On the server list, apply Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

Who operates Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track both publish a raichu.tv hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team, which is the default; v2636 (Protocol): Protocol 2636 is required; a different version can't join; cs169638 (Build): It runs game build 169638; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^c (Creative): A sandbox where you build what you like and skip gathering; ^k (Build server): Design and practise base building; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.248.134.200:28014. https://discord.com/invite/rustality is its website.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team, which is the default.
v2636
Protocol Protocol 2636 is required; a different version can't join.
cs169638
Build It runs game build 169638.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^c
Creative A sandbox where you build what you like and skip gathering.
^k
Build server Design and practise base building.

Region

EU
Europe The server browser files it under Europe.

Other

sc1
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.