[US] Facepunch Staging
Online 148.113.198.13:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 17h.
The force wipe · high confidenceComing wipes
- 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 17hNext wipe expected · the force wipe
-
Thu 8 Oct, 07:26 UTC 08:26 UK · 20d agoWipe delivered
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 8
-
Thu 24 Sep, 11:44 UTC 12:44 UK · 34d agoWipe delivered
- Peak
- 33
- Crowd
- halved by day 11
- Lasted
- 13.8 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Large 142 / 200
- Rusty Moose |US Monthly| 147 / 200
- [US East] Facepunch Premium 1 106 / 400
- RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY 59 / 225
- PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo 25 / 200
- Rusticated.com - US Premium Long 31 / 150
Quick answers
From the figures on this page.
Population
Where does [US] Facepunch Staging place among Rust servers?
Over the past seven days, [US] Facepunch Staging has climbed to #1,435 for player hours, putting it in the top 6% of all ranked servers.
Is [US] Facepunch Staging busy at the moment?
Checking now: 8 players on 250 slots at [US] Facepunch Staging. The seven-day figures show an average of 5 players and a peak of 12. The busiest hour over the last 48 hours was 03:00 UTC, averaging 9 players.
Map and rules
What is the current map on [US] Facepunch Staging?
Generated by the game with seed 280505286, the procedural map on [US] Facepunch Staging is size 4,300. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [US] Facepunch Staging?
The name of [US] Facepunch Staging gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The in-game Official tab lists it. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of [US] Facepunch Staging?
Its name points to North America, while [US] Facepunch Staging publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 148.113.198.13:28015.
How smoothly does [US] Facepunch Staging run?
Averaged over the last 48 hours, server fps was 204, with a low of 151. The world held as many as 122,000 entities: buildings, deployables and the rest. 3,031 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of [US] Facepunch Staging, and is it online?
You can find [US] Facepunch Staging online at present. The uptime it reports puts its last restart at about 14 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [US] Facepunch Staging operate?
The version on [US] Facepunch Staging is Rust network protocol 2635 and build 169488, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does [US] Facepunch Staging handle its wipe days?
At their busiest, its recent wipes drew an average of 27 players. After 35 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 11 it had fallen below half where the crowd did not hold.
How often does [US] Facepunch Staging wipe, and at what times?
The only wipe [US] Facepunch Staging takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 34 days 13 hours. Its tags carry a monthly wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is [US] Facepunch Staging part of?
You will find [US] Facepunch Staging on the following Rust Wipe Tracker lists: Official Rust servers, North America Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What is the meaning of the server tags on [US] Facepunch Staging?
The game's server browser picks up these [US] Facepunch Staging tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode here; mp250 (Max players): It holds 250 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169488 (Build): The game build is 169488; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join [US] Facepunch Staging?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 148.113.198.13:28015.
