Rusty Moose |Testing|
Online NA 15.204.248.35:28010 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:47 UTC · 01:47 UK, in 2d 17h.
Its weekly schedule tag · low confidenceComing wipes
- 2d 17hMon 2 Nov, 01:47 UTC01:47 UK
- 6d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 17hMon 9 Nov, 01:47 UTC01:47 UK
- 16d 17hMon 16 Nov, 01:47 UTC01:47 UK
- 23d 17hMon 23 Nov, 01:47 UTC01:47 UK
- 30d 17hMon 30 Nov, 01:47 UTC01:47 UK
- 34d 10hThu 3 Dec, 19:00 UTC19:00 UKFW
- 37d 17hMon 7 Dec, 01:47 UTC01:47 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 2 Nov, 01:47 UTC01:47 UK · in 2d 17hNext wipe expected · its weekly schedule tag
-
Mon 26 Oct, 01:47 UTC 01:47 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 10 Oct, 00:29 UTC 01:29 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 16.1 days
- Players before
- 0
-
Sat 3 Oct, 22:38 UTC 23:38 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
-
Thu 1 Oct, 17:01 UTC FW 18:01 UK · 28d agoForce wipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - US Main 356 / 375
- Rustoria.co - US Mondays 46 / 200
- Rustafied.com - US Friday 6 / 100
- Rustopia.gg - US Main Premium 130 / 200
- Rustafied.com - US Main 152 / 200
- Rustafied.com - US Monday 37 / 100
Quick answers
From the figures on this page.
Population
Where does Rusty Moose |Testing| place among Rust servers?
On player hours over the last seven days, Rusty Moose |Testing| ranks #14,190 overall and #1,424 in North America, in the top 64% of all ranked servers.
What is the current population on Rusty Moose |Testing|?
Rusty Moose |Testing| is showing 0 players at the moment. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Rusty Moose |Testing| take place?
Generated by the game with seed 1337, the procedural map on Rusty Moose |Testing| is size 4,096. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Moose Maps.
What settings and rules should you know for Rusty Moose |Testing|?
No gather rate appears in the name of Rusty Moose |Testing|. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Rust's Official tab, in game, is where it appears. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. Join only if you hold Rust premium status. VAC, the anti-cheat from Valve, is active.
Server details
What location does Rusty Moose |Testing| run from?
With its NA tag, Rusty Moose |Testing| places itself in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 15.204.248.35:28010.
How smoothly does Rusty Moose |Testing| run?
Server fps over the last 48 hours averaged 30; the lowest was 10. The world held as many as 55,930 entities: buildings, deployables and the rest. The highest memory reading was 3,425 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Rusty Moose |Testing| up, and how good is its uptime?
Right now, Rusty Moose |Testing| is online. Its reported uptime suggests a restart roughly 4 days 4 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rusty Moose |Testing| using?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Moose |Testing| runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Rusty Moose |Testing| when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 33% of recent wipes. In the other cases it sank under half by day 1.
When does Rusty Moose |Testing| wipe? What schedule does it follow?
The prediction follows its tag, because too few of Rusty Moose |Testing|'s wipes are on record to confirm the schedule. Monday 2 November at 01:47 UTC is when its next wipe is due. The world it is running was made 4 days 6 hours. The tags state that it wipes each week.
Server tags
Where does Rusty Moose |Testing| appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rusty Moose |Testing|: Official Rust servers, North America Rust servers and Vanilla Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.
Which person or group runs Rusty Moose |Testing|?
Rusty Moose |Testing| and 28 other servers we track both publish a moose.gg hostname, which points to the same operator in all likelihood.
How should you read the tags on Rusty Moose |Testing|?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^q (Premium): Join only if you hold Rust premium status; NA (North America): Server browser category: North America are the tags Rusty Moose |Testing| publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Rusty Moose |Testing|?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 15.204.248.35:28010. Join only if you hold Rust premium status. Its website can be found at https://moose.gg.
