Skip to the page
Network live 11,829 servers online 89,289 players aboard 37 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Toyohara

Online 152.89.199.58:35300 checked 2h ago

monthly wipes vanillaoxide
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 23h · high confidence
4/ 200 players now 2% full
17-day averagepeak 5
#3,137ranktop 14%
25d agolast wipemonthly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 23h.

The force wipe · high confidence
6wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 23hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 23h
    Next wipe expected · the force wipe
  2. Fri 2 Oct, 20:33 UTC 21:33 UK · 25d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average 309 / 350
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 177 on average 152 / 350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average 222 / 400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 135 on average 90 / 200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average 161 / 225
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Toyohara against other Rust servers?

A seven-day player-hours count places Toyohara at #3,137: the top 14% of every ranked server.

Is Toyohara busy at the moment?

At the moment 4 players are on Toyohara, which has 200 slots. The seven-day figures show an average of 1 players and a peak of 5. The busiest hour over the last 48 hours was 16:00 UTC, averaging 4 players.

Map and rules

On what map does Toyohara take place?

Generated by the game with seed 365238753, the procedural map on Toyohara is size 4,900. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Toyohara?

The name of Toyohara gives no gather rate. The group limit is 10 players. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Toyohara based?

There is no region published for Toyohara. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 152.89.199.58:35300 is its address.

What is the performance like on Toyohara?

Averaged over the last 48 hours, server fps was 86, with a low of 65. Buildings, deployables and all the rest of the world pushed its entity count as high as 151,104. 3,545 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Toyohara, and is it currently online?

Right now, Toyohara is online. About 21 hours ago is when it last restarted, judged by the uptime it gives. 94% is the uptime for the last 7 full days, up for 158 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Toyohara operate?

Rust network protocol 2635 and build 168909 on Windows is what Toyohara runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does Toyohara handle its wipe days?

At their busiest, its recent wipes drew an average of 6 players. On the latest wipe, 15 hours passed before the crowd peaked.

When does Toyohara wipe? What schedule does it follow?

Toyohara wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 25 days 22 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does Toyohara appear across the Rust Wipe Tracker lists and filters?

You will find Toyohara on the following Rust Wipe Tracker lists: Rust community servers, unmodded and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Toyohara?

gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here are the tags Toyohara publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Toyohara?

Enter client.connect 152.89.199.58:35300 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/uFrXzFjfb.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players It holds 200 slots.
ts10
Group limit Team size caps at 10.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.